Pascal's Wager Wiki

Welcome, Courier. This wiki is a deeper companion to Pascal's Wager, the dark-fantasy action RPG from TipsWorks. Unlike a normal fan wiki, every page here is built from the game's own data tables and Lua code: damage formulas, drop chances, hidden gauges, New Game Plus changes and AI rules are read straight from the files and cited at the bottom of each article. Where the data disagrees with the in-game text, the page says so.

If you are new, start with Combat and Characters. If you want to min-max, go straight to Hidden mechanics, Trophy reforging and the Talents pages.

The world#

The story takes place in Solas, a land swallowed by the black fog known as the Dark Mist. Living contamination called the Sendrils rides inside it and turns people, animals and even stone into the monsters the game calls the Marred. Hope rests with the Colossi, giant beings whose light holds the mist back; the fabled The Colossal Grave is said to be where they finally rest.

The Church of the Blessedland sends expendable explorers, the Couriers, into the fog to find it. You play one of them. The Chapters page walks through the eight story chapters, from Heggem to the final descent, plus the DLC chapter in Ichthyosauria. Other starting points:

Combat#

Fights are stamina-limited and unforgiving: you attack, guard, dodge and parry while a hidden poise system decides who staggers. The hub page Combat links everything; the essentials are:

Your mind is a resource too. Sanity drains as you fight and explore, and when it falls you enter the Abnormal state and eventually the Lunatic state, each with its own hero-specific effects.

The heroes#

The party grows as the story goes on. Each hero has a different weapon set, Rage rules and talent tree.

HeroWhere to read more
Terrence, the Courier you start withTerrence, Terrence talent tree
ViolaViola, Viola talent tree
BenitaBenita, Benita talent tree
NorwoodNorwood, Norwood talent tree
Jerold (Tides of Oblivion)Jerold, Sendril marks, Jerold talent tree
Elena (Dance of the Throne)Elena, Elena talent tree

Growth systems: Attributes, Character stats, Leveling, Altars and the Talents system with its Immundus stones.

Gear and items#

Equipment is made of Trophies: see the Trophy list, Trophy sources, Trophy enhancement and Trophy effects. Spare trophies can be rerolled through Trophy reforging and its cycles, which assign Random trophy properties. Everything else is under Items: Consumables, Throwables, Materials, Key items and Currencies. Crafting lives in Alchemy, with Blessing and Dedication as the altar services. Buy things from Merchants.

Enemies and bosses#

The Enemies bestiary has one page per type, from the Crow and Dog to the Noble Knight. The Bosses hub lists every major fight, for example Maddened Ascetic, Holy Father, Frollo, Edith, Usurper and The First Messenger, plus the DLC bosses Guderian the Guardian and The First Fallen: Handel. For loot rules see Drops and loot.

Modes and DLC#

Game modes explains what each mode takes from your save.

People and quests#

Meet the NPCs, from Teresa to the Gravedigger and the Heggies. The optional story threads are in Side Quests, for example The Woman Looking for Her Child and Find Andrew. Completionists can track Achievements, Skins and Collectibles.

What this wiki adds#

  • Real formulas. Every damage, poise, sanity and resistance number is traced to the table row or Lua function that produces it.
  • Hidden mechanics. Gauges, thresholds, caps, cycles and AI rules the game never shows are collected in Hidden mechanics, and each article has its own "Hidden mechanics" section.
  • Cut content. Unused and unfinished data is listed in Cut content.
  • Honest labels. Claims that are guesses are marked "(inferred)", and places where the game's description contradicts its data are called out.

Browse by category#

Every article belongs to exactly one category. Each category page lists all of its articles.

CategoryWhat it coversStart with
CharactersThe six playable heroesCharacters
Character developmentAltar Level, attributes, stats and the talent treesAttributes, Leveling, Talents
CombatDamage, defence, poise and the combat resourcesCombat, Damage formula
Status effectsTimed effects on heroes and enemiesStatus effects
SanityThe sanity meter and its Abnormal and Lunatic stagesSanity
EnemiesRegular enemies, one page per typeEnemies
BossesBoss fights, one page per fightBosses
NPCsNon-playable characters and their storiesNPCs
QuestsSide quests and talesSide Quests
LocationsRegions, chapters and the CarriageMaps, Chapters
LoreStory, factions, endings and documentsLore
Items and shopsItems, currencies, crafting and merchantsItems, Alchemy, Merchants
TrophiesEquipment, its upgrades and rerollsTrophies
Game modesNew Game Plus, difficulty, the DLC and the extra modesGame modes
World and progressionDeath, loot, traps, offerings and completionWorld mechanics, Achievements
WikiWiki-wide indexesHidden mechanics, Cut content

Sources#

  • Client version: reference/lua_src/gamedata/clientversion.lua lines 3-4 (Version = "1.5.5", Package = "1001").
  • Developer and platform: the chunk names in the Lua files (pascalswager_steam1), the game's studio credit (TipsWorks) and the Steam install path; no other platform data was checked.
  • All linked articles carry their own Sources sections.
Categories:Wiki