5 pages in this category.
- Abnormal stateThe first mental stage, entered at 70% sanity or lower, in which each hero gains a trade-off effect and abnormal-state trophies start working.
- Lunatic stateThe collapse stage at 50% sanity or lower: sanity is locked below the line, drains on its own, spawns a doppelganger and triggers boss second phases.
- SanityThe 100-point mental meter that drops as you fight and explore the Dark Mist, with an Abnormal stage at 70% and a Lunatic stage at 50%.
- Sanity in special areasHow sanity behaves differently in the Lost Valley, dream scenes, the Deep into the Dark Mist maze, boss rooms, the Colossal Grave and Arcade mode.
- Sanity talents and trophiesEvery talent and trophy that changes how much sanity you have, lose or gain, with the exact numbers the code applies.