Pascal's Wager Wiki

The Two-Faced Man is a regular enemy of Pascal's Wager. Its name is a translation of the internal name 双面人 ("two-faced man"); see Enemies. It appears in Ch.6 and Ch.7 and has 9 attack moves (arcane/fire/physical damage). In the reference placement (Ch.6 Blessedland) it has 1345 HP in journey 1 and 4020 HP in journey 4. It attacks from a distance (AI range up to 20 m); it can inflict Burn, Stun (no visuals).

Where it appears#

Each row is one area: level, HP, Physical attack and Physical defence of its placements there (a range when they differ). Reading guide: The Where it appears table.

AreaPlacementsJourney 1Journey 2Journey 3Journey 4
Ch.6 Blessedland9Lv 15, HP 1345, ATK 366-387, DEF 117Lv 46, HP 2845, ATK 761-782, DEF 161Lv 66, HP 3720, ATK 969-990, DEF 173Lv 78, HP 4020, ATK 1094-1115, DEF 177
Ch.7 Underground Caves7Lv 18, HP 1465, ATK 405-455, DEF 132Lv 50, HP 3045, ATK 802-852, DEF 164Lv 68, HP 3770, ATK 990-1040, DEF 174Lv 80, HP 4070, ATK 1114-1164, DEF 178
Maze floors (stories 401-414)42see belowsee belowsee belowsee below
Dance of the Throne stages (stories 1001-1007)21----

Maze scaling#

In Deep into the Dark Mist the level comes from the maze floor, not from the placement (details).

Maze floorLevelHPPhysical attackPhysical defence
1283222854
2698428073
310114634392
5171425442127
8261845559143
10322145637148
15472895821162
20623620977172
257739951133177
278341451185178

Stats#

Reference placement: story 6, monster 6064 (Ch.6 Blessedland, the area with the most placements); how to read the table: The Stats section.

StatJourney 1Journey 2Journey 3Journey 4
Level15466678
HP1345284537204020
Physical attack3667619691094
Fire attack40380610661222
Arcane attack40380610661222
Physical defence117161173177
Fire resist65599010301040
Poison resist170257267270
Arcane resist170257267270
Dark resist170257267270
Pierce resist62798510301040
Poise50505050
Poise regen (per mille/s)20202020
Resilience60606060
Resilience regen20202020
Crit damage250250250250
Stamina80808080
Stamina regen670670670670
Rage100100100100

Senses and rewards#

Field (StoryMonster)Value over its chapter placements
Sight radius (m)8-25.2
Sight angle (deg)48.5-65.2
Hearing radius (m)3.8-5.7
Hearing angle (deg)180
Lose-target radius (m)7
Cooperation range (m)0-5.9
Sanity damage per full health bar5-20
Sanity on kill0

Attacks#

How to read this table (move names, attack values, Poise and Resilience damage, AI column): The Attacks table.

MoveDamaging hitsTypeAttack journey 1Attack journey 4Poise dmgResilience dmgGuard breakEffectsAI use
LLL3Physical516-5361244-1264512750Burn45 deg / cd 1 s
HP3Fire513-6231332-144251270-150Burn4-10 m / 45 deg / 35% / cd 6 s
H1Physical5361264512770Burn60 deg / cd 1 s
S1Fire5531372512770Burn4.5-20 m / 30 deg / 35% / cd 2 s
SP1Fire5531372512770Burn4.5-20 m / 30 deg / 35% / cd 7 s
NS1Arcane52313425127500Stun (no visuals)30 deg / 30% / cd 8 s
NSP1Arcane52313425127500Stun (no visuals)65% / cd 8 s
DP1Physical53612645127120Burn65% / cd 4 s
NH1Physical54612745127150Burncd 1 s

Moves without damage: D.

Reaction and utility moves: parry (#105); threat roar (#106); alert (#109); idle (#110).

Drops#

Rolls, groups and lists work as described in The Drops section.

AreaPlacementsRolls (group ids)First-kill rollsRolls only while you are not in a normal sanity state
Ch.6 Blessedland960013, 60096, 60098-60021
Ch.7 Underground Caves770007, 70098, 70096-70012

Group Ch.6 #60096, Ch.7 #70096 (used by 16 placement-rolls)

ResultJourney 1Journey 2Journey 3Journey 4
Nothing65.0%65.0%65.0%65.0%
Health Potion35.0% x135.0% x135.0% x135.0% x1

Group Ch.6 #60013 (used by 9 placement-rolls)

ResultJourney 1Journey 2Journey 3Journey 4
Nothing67.0%57.0%47.0%37.0%
Fragment of the Creed10.0% x110.0% x110.0% x110.0% x1
Blackwater Rubble5.0% x115.0% x125.0% x135.0% x1
Elixir of Epiphany4.0% x14.0% x14.0% x14.0% x1
Petrification Powder4.0% x14.0% x14.0% x14.0% x1
Church Hangings10.0% x110.0% x110.0% x110.0% x1

Group Ch.6 #60098 (used by 9 placement-rolls)

ResultJourney 1Journey 2Journey 3Journey 4
Bone Fragment30.0% x32-4015.0% x36-4315.0% x45-4815.0% x56-58
Big Bone70.0% x4-585.0% x585.0% x5-685.0% x7

Group Ch.7 #70007 (used by 7 placement-rolls)

ResultJourney 1Journey 2Journey 3Journey 4
Nothing67.0%57.0%47.0%37.0%
Fragment of the Creed10.0% x110.0% x110.0% x110.0% x1
Blackwater Rubble5.0% x115.0% x125.0% x135.0% x1
Elixir of Epiphany4.0% x14.0% x14.0% x14.0% x1
Petrification Powder4.0% x14.0% x14.0% x14.0% x1
Church Hangings10.0% x110.0% x110.0% x110.0% x1

Group Ch.7 #70098 (used by 7 placement-rolls)

ResultJourney 1Journey 2Journey 3Journey 4
Bone Fragment30.0% x40-4815.0% x41-4715.0% x49-5515.0% x58-60
Big Bone70.0% x5-685.0% x5-685.0% x6-785.0% x7

Hidden mechanics#

See How to read the enemy pages for what the sections mean and How enemy stats are built for the stat rules.

Sources#

  • es_storymonster.lua: 79 rows with HeroId 20037 (stories 6, 7, 402, 403, 404, 405, 406, 407, 409, 410, 411, 412, 414, 1005 ...); es_storymonsterproperty.lua rows for the same story/monster ids; es_herodata.lua row HeroId 20037; es_heropropertydata.lua rows HeroId 20037; es_enemyattributedata.lua (attribute point to property curves).
  • Moves: es_skilldata.lua rows HeroId 20037 (_id 1452-1469); AI tables logic/ai/behaviour/attack/attack20037.lua; move names gamedata/playerdefine/hero20037_define.lua.
  • Shared rules (stat formula, drop roll, Dark Mist level rule, AI senses): see the Sources of Enemies.
Categories:Enemies