Pascal's Wager Wiki

This page lists every trophy defined in the game's TrophyData table, grouped by the slot type it fits (Scars, Resistance or Nightmare). The table has 477 rows, but many rows are the same trophy at a different level or effect strength, so the lists below show 119 distinct trophies. Names are the game's English names; stats and sources come from the tables, not from in-game text.

How to read the tables#

  • Stats +0 → +5: the trophy's main properties at its lowest level and at the maximum enhancement level (+5). Percent stats are shown in percent (the game stores tenths of a percent). Trophies that cannot be enhanced show their values by item level instead, or a single value. Trophy enhancement#Stone costs explains how a trophy goes from +0 to +5.
  • Item id(s): the item ids of the same trophy at +0, +1, +2 and so on, when the table has separate rows for them. A single id means only the +0 version exists as an item.
  • Special effect: the trophy's LogicType in plain words, followed by its raw type number and LogicParam value (the strength). Strengths and exact formulas are on Trophy effects. "Abnormal" is the low-Sanity state just before the Lunatic state.
  • Notes: "cannot be discarded" means the trophy's Price is -1; "sells for N" is the base sale value (see Trophies#Selling and discarding); "one per slot pair" means two copies cannot sit in the paired slots.
  • Where to get: all sources found in the data tables. Region names are the game's own. "Arcade copy" means the duplicate of a region used by an Arcade mode stage (story ids 1001 to 1006). "Standard Mode preset" lists the heroes who start with the trophy in Obsession Challenge#Standard Mode (preset heroes). Enemy names are plain-English glosses of the internal Chinese model names (inferred); chances are the share of the enemy's drop group, in the first playthrough. More detail is on Trophy sources.
  • Random-stat trophies roll their numbers when obtained; ranges are on Random trophy properties.

Scars trophies#

Fixed-stat Scars trophies (27)#

TrophyItem id(s)Stats +0 → +5Special effectNotesWhere to get
Sinister Claw60016Attack 15→45nonesells for 10Alchemy: Miner's Claw x1, Broken Arrow x1, Raw Stone x1
Discipline60020Crit Damage 4.6%→9.6%
Attack 25→65
You take a little self-damage when you attack (type 102, param 50)one per slot pair; cannot be discardedAlchemy: Ascetic's Whip x1, Worn Ring x1, Raw Stone x1
The Soul-Eroding Chain60021Atk vs Humanoid 5%→10%nonesells for 15Alchemy: Rusty Chain-Hook x1, Swaddling Clothes Fragments x2, Raw Stone x1
Father's Love60024Attack 30→70
Atk vs Humanoid 6%→13.5%
Heals a little on every hit you land (type 101, param 50)one per slot pair; cannot be discardedAlchemy: Virgo's Whip x1, Warm Flesh x1, Raw Stone x1
Wither60030Attack 19→49
Atk vs Beasts 5%→10%
nonesells for 20Alchemy: Broken Lance x1, Distorting Vine x5, Raw Stone x1
The Withered60034Crit Damage 4%→9%Attack up while at full Health (type 104, param 70)sells for 35Alchemy: Broken Poleaxes x1, Distorting Vine x1, Raw Stone x1
Half-hilted Bone Sword60035Crit Damage 4%→9%nonesells for 20Alchemy: Small Bony Spur x2, Worn Hilt x1, Raw Stone x1
Fully-hilted Bone Sword60036Crit Damage 5%→10%
Crit Rate 3.1%→7.1%
nonesells for 35Alchemy: Bony Spur x2, Worn Hilt x1, Raw Stone x1
Standard Mode preset (Jerold)
Crazy Mask60041Atk vs Humanoid 6%→15.5%
Crit Rate 2.5%→6.5%
nonesells for 30Alchemy: Minion Mask x1, Noble Hat x1, Raw Stone x1
Savage Reaper60042Attack 19→49
Sanity 5→10
nonesells for 30Alchemy: Reaper x1, Edith Moss x3, Raw Stone x1
Standard Mode preset (Terrence, Jerold)
Tristram's Residue60049Crit Damage 6.6%→11.6%
Atk vs Sendril 8%→18%
noneone per slot pair; cannot be discardedAlchemy: Bloodstained Tristram x1, Sanctus Bell x1, Raw Stone x1
Basilisk's Epiphany60052Crit Damage 6.6%→11.6%
Atk vs Sendril 8%→18%
Heals a little on every hit you land (type 101, param 100)one per slot pair; cannot be discardedAlchemy: Bloodstained Basilisk x1, Sanctus Bell x1, Raw Stone x1
The Ring of the Colossus Guardian60058 / 60258 / 60358 / 60458Attack 11→31Survives one fatal hit (re-armed by resting at an altar) (type 106, param 1)one per slot pair; cannot be discarded; journeys 2/3/4 give +1/+2/+3 versionsFound in Katib
Double-star Brooch60059 / 60259 / 60359 / 60459Health 30→155Small holy shield after resting at an altar (type 120, param 1)one per slot pair; cannot be discarded; journeys 2/3/4 give +1/+2/+3 versionsFound in Edith
Brass Ring of Handel60062 / 60262 / 60362 / 60462Attack 19→49
Crit Damage 3.2%→7.2%
Crit Rate 3%→6%
Defence up while at 50% Health or lower (type 118, param 75)one per slot pair; cannot be discardedShop: merchant 1902 (not placed), 4 Dominator Crystal
Fanatical Sand60066 / 60266 / 60366 / 60466Attack 35→75
Crit Damage 5%→10%
Attack up while at 50% Health or lower (type 105, param 150)one per slot pair; cannot be discardedShop: merchant 1902 (not placed), 15 Dominator Crystal
Brooch with Sacred Pattern60067 / 60267 / 60367 / 60467Crit Rate 6%→11%
Atk vs Humanoid 6%→13.5%
Atk vs Beasts 6%→13.5%
Atk vs Sendril 6%→13.5%
You take a little self-damage when you attack (type 102, param 120)one per slot pair; cannot be discardedShop: merchant 1902 (not placed), 20 Dominator Crystal
Tristram's Mercy60076Crit Damage 5.4%→10.4%noneone per slot pair; cannot be discardedQuest reward (Blessedland)
Blessed Basilisk60077Crit Damage 6.6%→11.6%noneone per slot pair; cannot be discardedQuest reward (Blessedland)
Slumber Vessel60082Attack 40→80
Atk vs Humanoid 10%→22.5%
Crit Rate 7%→12%
nonesells for 40Alchemy: Contaminated Silver Nail x1, Bygone Shadow x2, Raw Stone x1
Night's Embrace60089 / 60289 / 60389 / 60489Attack 40→80
Atk vs Sendril 10%→22.5%
Enemies Jerold marks become Sendril enemies (type 130, param 1)cannot be discarded; journeys 2/3/4 give +1/+2/+3 versionsFound in Ichthyosauria
Mutated Claw60101 / 60201 / 60301 / 60401Attack 8→28nonejourneys 2/3/4 give +1/+2/+3 versions; sells for 4Found in Heggem
Drop, Katib: archer, club-wielder (15-20%)
Standard Mode preset (Benita, Norwood)
Knight's Spear60105 / 60205 / 60305 / 60405Attack 11→31nonejourneys 2/3/4 give +1/+2/+3 versions; sells for 9Drop, Exilium: spearman (10%)
Drop, Katib: spearman (9.1%)
Drop, Blessedland: censer bearer, spearman (13%)
Standard Mode preset (Terrence, Viola, Benita)
Knight's Poleaxe60107 / 60207 / 60307 / 60407Crit Damage 3.2%→7.2%
Atk vs Beasts 3.5%→8.5%
nonejourneys 2/3/4 give +1/+2/+3 versions; sells for 15Found in Exilium
Drop, Heggem: axeman (1%)
Drop, Exilium: axeman (15%)
Drop, Katib: axeman (15%)
Drop, Blessedland: axeman (15%)
Mask of Happiness60110 / 60210 / 60310 / 60410Crit Damage 3.2%→7.2%nonejourneys 2/3/4 give +1/+2/+3 versions; sells for 12Found in Blessedland
Drop, Edith: courtier (13.2%)
Drop, Blessedland: censer bearer, courtier (15%)
Active Niter Pot61011 / 61021 / 61031 / 61041 / 61051 / 61061Attack 35→75
(by item level)
Destroyed when the wearer dies; cannot be enhanced or reforged (type 114, param 1)no enhance/reforge; only one copy; cannot be discarded; shop stock climbs with journey and quest stage, up to +5Shop: merchant 1903 (not placed), 33-150 (rises with quest stage and journey) Anthozoan Bones
Standard Mode preset (Viola, Norwood)
Crimson Spar61012 / 61022 / 61032 / 61042 / 61052 / 61062Crit Rate 6%→11%
(by item level)
Destroyed when the wearer dies; cannot be enhanced or reforged (type 114, param 1)no enhance/reforge; only one copy; cannot be discarded; shop stock climbs with journey and quest stage, up to +5Shop: merchant 1903 (not placed), 33-150 (rises with quest stage and journey) Anthozoan Bones

Random-stat Scars trophies (7)#

TrophyItem idsStat poolsSpecial effectWhere to get
Bloodthirsty Eye67001–69501 (18)Crit Rate, Atk vs Humanoid, Crit DamageAttack up while Abnormal (type 121, param 125/170/200)Dream Chest (chest 1, chest 2, chest 3, chest 4, chest 5)
Dark Mist maze groups 10006
Beastheart Stone67002–69502 (18)Crit Rate, Atk vs Beasts, Crit DamageAttack up while Abnormal (type 121, param 125/170/200)Dream Chest (chest 1, chest 2, chest 3, chest 4, chest 5)
Dark Mist maze groups 10006
Glowing Crystal67003–69503 (18)Crit Rate, Atk vs Sendril, Crit DamageAttack up while Abnormal (type 121, param 125/170/200)Dream Chest (chest 1, chest 2, chest 3, chest 4, chest 5)
Dark Mist maze groups 10006
Skullcutter67004–67504 (6)Attack, Atk vs Humanoid, Atk vs BeastsSanity drains more slowly in the Lunatic state (type 124, param 500)Dream Chest (chest 2, chest 3, chest 4, chest 5)
Dark Mist maze groups 10007
Beast Chain67005–67505 (6)Attack, Atk vs Beasts, Atk vs SendrilSanity drains more slowly in the Lunatic state (type 124, param 500)Dream Chest (chest 2, chest 3, chest 4, chest 5)
Dark Mist maze groups 10007
Meteor Bracelet67006–67506 (6)Attack, Atk vs Sendril, Atk vs HumanoidSanity drains more slowly in the Lunatic state (type 124, param 500)Dream Chest (chest 2, chest 3, chest 4, chest 5)
Dark Mist maze groups 10007
Raw Gem Amulet67007–69507 (18)Attack, Crit Rate, Crit DamageMore Rage gained while at 50% Health or lower (type 125, param 400/550/700)Dream Chest (chest 4, chest 5)
Dark Mist maze groups 10009/10010

Resistance trophies#

Fixed-stat Resistance trophies (29)#

TrophyItem id(s)Stats +0 → +5Special effectNotesWhere to get
Defiled Shell60017Defence 10→30nonesells for 10Alchemy: Miner's Shell x1, Broken Rod x1, Raw Stone x1
Bone Necklace60022Element Res 20→40nonesells for 11Alchemy: Bone Chip x3, Swaddling Clothes Fragments x1, Raw Stone x1
Loneliness Whisper60027Sanity 5→10Some Marred-enemy moves drain less Sanity (type 116, param 1)one per slot pair; cannot be discardedQuest reward (Exilium)
Marcion Puzzle Ball60028Defence 10Protects against the Marcion poison mist (type 115, param 1)one per slot pair; no enhance/reforge; cannot be discardedFound in Katib (Arcade copy, story 1005)
Quest reward (Katib)
Toxic Fang60029Poison Res 23→43
Sanity 4→9
nonesells for 13Alchemy: A Broken Tooth x3, Broken Arrow x2, Raw Stone x1
Power of the Church60031Health 35→210
Shadow Res 20→40
nonesells for 20Alchemy: Rusty Armor x1, Broken Shield x1, Raw Stone x1
Dreamland60032Stamina 40→70
Arcane Res 20→40
nonesells for 25Alchemy: Broken Mirror x1, Trippy Flower x5, Raw Stone x1
Crystal Antler60038Arcane Res 23→43
Shadow Res 23→43
nonesells for 25Alchemy: Gleaming Deer Antlers x1, Broken Arrow x2, Raw Stone x1
Lost Badge60039Stamina 40→70
Poison Res 20→40
Potions also boost resilience (type 110, param 100)sells for 25Alchemy: Church Knight's Badge x1, Contaminated Deer Blood x1, Raw Stone x1
Flame of Vengance60043Health 75→250
Element Res 27→47
nonesells for 40Alchemy: Empty Smoking Pot x1, Fragment of the Creed x1, Raw Stone x1
Pale Egg60047Defence 16→41
Health 90→290
Attack up while at full Health (type 104, param 100)one per slot pair; cannot be discardedAlchemy: Pure White Amulet x1, Colossus Core x1, Raw Stone x1
Tristram's Roil60051Defence 20→45
Shadow Res 21→56
noneone per slot pair; cannot be discardedAlchemy: Bloodstained Tristram x1, Cruets x1, Raw Stone x1
Basilisk's Nirvana60054Defence 20→45
Shadow Res 21→56
Survives one fatal hit (re-armed by resting at an altar) (type 106, param 1)one per slot pair; cannot be discardedAlchemy: Bloodstained Basilisk x1, Cruets x1, Raw Stone x1
The First Seed60055 / 60255 / 60355 / 60455Health 110→310
Defence 16→41
Element Res 26→61
Restores Stamina on a critical hit (type 103, param 35)one per slot pair; cannot be discarded; journeys 2/3/4 give +1/+2/+3 versionsFound in Karst Cave
The Skull of the Proponent60056 / 60256 / 60356 / 60456Crit Rate 2%→5%Potions also boost resilience (type 110, param 100)one per slot pair; cannot be discarded; journeys 2/3/4 give +1/+2/+3 versionsFound in Adamina
Black Manus60060 / 60260 / 60360 / 60460Stamina Regen 28→58
Health 30→155
Items are collected automatically (type 111, param 1)one per slot pair; cannot be discarded; journeys 2/3/4 give +1/+2/+3 versionsFound in Blessedland
Figurine of Sorrowful Nun60063 / 60263 / 60363 / 60463Element Res 23→43
Poison Res 23→43
Arcane Res 23→43
Shadow Res 23→43
Attack up while at 50% Health or lower (type 105, param 75)one per slot pair; cannot be discardedShop: merchant 1902 (not placed), 5 Dominator Crystal
The Rose60065 / 60265 / 60365 / 60465Health 50→225
Defence 12→32
Defence up while at 50% Health or lower (type 118, param 150)one per slot pair; cannot be discardedShop: merchant 1902 (not placed), 10 Dominator Crystal
Seal of the Pious60081Element Res 25→70
Poison Res 25→70
Arcane Res 25→70
Shadow Res 25→70
Resistances up greatly while at full Health (type 127, param 4500)cannot be discardedAlchemy: Broken Blessed Tome x1, Sea Monster's Scales x1, Raw Stone x1
Fallen Saint's Spear60083 / 60283 / 60383 / 60483Health 130→330
Defence 25→55
Shows damage numbers (type 113, param 1)cannot be discarded; journeys 2/3/4 give +1/+2/+3 versionsFound in Ichthyosauria
Halo Pendant60084Defence 25→55
Health 130→330
Shadow Res 25→70
Shield after resting at an altar (type 107, param 1)sells for 40Alchemy: Shrivelled Sea Spider x1, Bygone Shadow x2, Raw Stone x1
Handel's Knights Emblem60088 / 60288 / 60388 / 60488Defence 25→55nonecannot be discarded; journeys 2/3/4 give +1/+2/+3 versionsFound in Ichthyosauria
World-Devouring Promise60091 / 60291 / 60391 / 60491Health 130→330
Defence 25→55
On death a Heggie appears to guard your dropped bones (type 131, param 1)cannot be discarded; journeys 2/3/4 give +1/+2/+3 versionsShop: merchant 9135 (Ichthyosauria), 5/6/7/8 Fractured Body
Ore Shell60102 / 60202 / 60302 / 60402Defence 7→22nonejourneys 2/3/4 give +1/+2/+3 versions; sells for 4Found in Heggem
Knight's Armor60106 / 60206 / 60306 / 60406Defence 10→25nonejourneys 2/3/4 give +1/+2/+3 versions; sells for 9Drop, Exilium: axeman (10%)
Drop, Katib: axeman (15%)
Drop, Blessedland: axeman (15%)
Standard Mode preset (Terrence, Viola, Benita, Norwood, Jerold)
Air-Dried Antler60108 / 60208 / 60308 / 60408Arcane Res 19→34
Shadow Res 19→34
nonejourneys 2/3/4 give +1/+2/+3 versions; sells for 10Drop, Katib: deer (10%)
Church Hangings60111 / 60211 / 60311 / 60411Health 40→165nonejourneys 2/3/4 give +1/+2/+3 versions; sells for 13Drop, Katib: fire-lighter (10%)
Drop, Blessedland: fire-lighter, two-faced man (10-10.5%)
Drop, Karst Cave: fire-lighter, two-faced man (10-10.5%)
Standard Mode preset (Terrence, Viola, Benita, Norwood, Jerold)
Stone Grass Ring61013 / 61023 / 61033 / 61043 / 61053 / 61063Defence 20→45
(by item level)
Destroyed when the wearer dies; cannot be enhanced or reforged (type 114, param 1)no enhance/reforge; only one copy; cannot be discarded; shop stock climbs with journey and quest stage, up to +5Shop: merchant 1903 (not placed), 33-150 (rises with quest stage and journey) Anthozoan Bones
Spellbreaker Runestone61014 / 61024 / 61034 / 61044 / 61054 / 61064Element Res 23→53
Poison Res 23→53
Arcane Res 23→53
Shadow Res 23→53
(by item level)
Destroyed when the wearer dies; cannot be enhanced or reforged (type 114, param 1)no enhance/reforge; only one copy; cannot be discarded; shop stock climbs with journey and quest stage, up to +5Shop: merchant 1903 (not placed), 33-150 (rises with quest stage and journey) Anthozoan Bones

Random-stat Resistance trophies (5)#

TrophyItem idsStat poolsSpecial effectWhere to get
Poison Arrowleaf67008–69508 (18)Health, Element Res, Poison ResDefence up while Abnormal (type 122, param 125/170/200)Dream Chest (chest 1, chest 2, chest 3, chest 4, chest 5)
Dark Mist maze groups 10006
Pagan Icon67009–69509 (18)Health, Arcane Res, Shadow ResDefence up while Abnormal (type 122, param 125/170/200)Dream Chest (chest 1, chest 2, chest 3, chest 4, chest 5)
Dark Mist maze groups 10006
Mist Bracer67010–69510 (18)Health, DefenceElement Res up while Abnormal (type 123, param 125/170/200)Dream Chest (chest 3, chest 4, chest 5)
Dark Mist maze groups 10008
Brass Mask67011–69511 (18)Defence, Health, Shadow ResMore Rage gained while at 50% Health or lower (type 125, param 400/550/700)Dream Chest (chest 3, chest 4, chest 5)
Dark Mist maze groups 10008
Flamel's Ring67012–69512 (18)Defence, Health, Element ResMore Rage gained while at 50% Health or lower (type 125, param 400/550/700)Dream Chest (chest 2, chest 3, chest 4, chest 5)
Dark Mist maze groups 10007

Nightmare trophies#

Fixed-stat Nightmare trophies (38)#

TrophyItem id(s)Stats +0 → +5Special effectNotesWhere to get
Skull of Delirium60018Stamina 35→65nonesells for 10Alchemy: Predator's Skull x1, Broken Bone Spur x1, Raw Stone x1
Disc of Blights60019Crit Rate 2.5%→6.5%nonesells for 10Alchemy: Predator's Spine x1, Broken Bone Spur x1, Raw Stone x1
Mother's Love60023Stamina Regen 20→60nonesells for 20Alchemy: Tattered Puppet x1, Bloody Bandage x1, Raw Stone x1
Truth60025 / 60225 / 60325 / 60425Sanity 5→10Shows damage numbers (type 113, param 1)one per slot pair; cannot be discarded; journeys 2/3/4 give +1/+2/+3 versionsShop: merchant 1042 (Heggem), 100/120/140/180 Bone Fragment
Crystal Debris60026Sanity 5→10noneone per slot pair; cannot be discardedQuest reward (Heggem)
Oath60033Crit Damage 5.2%→10.2%
Atk vs Sendril 6%→13.5%
Restores Stamina on a critical hit (type 103, param 15)one per slot pair; cannot be discardedAlchemy: Jenny's Ring x1, Patrick's Ring x1, Raw Stone x1
Strange Gall Bladder60037 / 60237 / 60337 / 60437Defence 12→27
Element Res 23→38
nonejourneys 2/3/4 give +1/+2/+3 versions; sells for 22Found in Blessedland
Drop, Edith: unlinked drop group (15%)
Drop, Katib: boar knight (15-100%)
Drop, Blessedland: boar knight (10%)
Drop, Karst Cave: boar knight (10%)
Eternity60040Stamina Regen 45→95
Crit Damage 5.2%→10.2%
Dodging costs less Stamina (type 109, param 150)one per slot pair (same group as Broken Eternity); cannot be discardedAlchemy: Drake's sand glass x1, Air-dried Skeleton x1, Raw Stone x1
Adamina's Protection60044Stamina 40→70Survives one fatal hit (re-armed by resting at an altar) (type 106, param 1)one per slot pair; cannot be discardedQuest reward (Adamina)
Glory60045Stamina 40→70
Stamina Regen 30→70
Heals a little on every hit you land (type 101, param 75)sells for 40Alchemy: Horn x1, Rusted Horseshoe x1, Raw Stone x1
Ambition60046Crit Rate 4%→8%
Atk vs Beasts 8%→18%
nonesells for 40Alchemy: Extinct Torch x1, Fragment of the Creed x1, Raw Stone x1
Scarlet Egg60048Crit Rate 4.7%→9.7%
Crit Damage 5.2%→10.2%
Attack up while at 50% Health or lower (type 105, param 100)one per slot pair; cannot be discardedAlchemy: Bloodstained Vizard x1, Colossus Core x1, Raw Stone x1
Tristram's Lie60050Stamina Regen 55→105
Crit Damage 6.1%→11.1%
noneone per slot pair; cannot be discardedAlchemy: Bloodstained Tristram x1, Eucharist x1, Raw Stone x1
Standard Mode preset (Terrence, Viola, Benita, Norwood, Jerold)
Basilisk's Protection60053Stamina Regen 55→105
Crit Damage 6.1%→11.1%
Shield after resting at an altar (type 107, param 1)one per slot pair; cannot be discardedAlchemy: Bloodstained Basilisk x1, Eucharist x1, Raw Stone x1
Non-Existent Boots60057 / 60257 / 60357 / 60457Stamina 20→45
Sanity 5→10
Quieter footsteps (type 112, param 1)one per slot pair; cannot be discarded; journeys 2/3/4 give +1/+2/+3 versionsShop: merchant 3004 (Exilium), 875/900/950/999 Bone Fragment
Concentration Rune60061 / 60261 / 60361 / 60461Stamina 50→85
Defence 10→25
Dodging costs less Stamina (type 109, param 150)one per slot pair; cannot be discarded; journeys 2/3/4 give +1/+2/+3 versionsShop: merchant 7056 (Karst Cave), 2/3/4/5 Filthy Core
Shimmering Shard60064 / 60264 / 60364 / 60464Atk vs Humanoid 6%→13.5%
Atk vs Beasts 6%→13.5%
Atk vs Sendril 6%→13.5%
You take a little self-damage when you attack (type 102, param 75)one per slot pair; cannot be discardedShop: merchant 1902 (not placed), 6 Dominator Crystal
Pitch-black Melos Bottle60068Attack 20
Crit Damage 3.3%
Crit Rate 2.2%
Holds you in the Abnormal sanity state (risk of Lunatic); cannot be enhanced or reforged (type 119, param 1)no enhance/reforge; one per slot pair; cannot be discardedQuest reward (Katib)
Gloomy Melos Bottle60069Attack 25
Crit Damage 4.4%
Crit Rate 3.3%
Holds you in the Abnormal sanity state (risk of Lunatic); cannot be enhanced or reforged (type 119, param 1)no enhance/reforge; one per slot pair; cannot be discardedQuest reward (Katib)
Pale Melos Bottle60070Attack 30
Crit Damage 5.5%
Crit Rate 4.4%
Holds you in the Abnormal sanity state (risk of Lunatic); cannot be enhanced or reforged (type 119, param 1)no enhance/reforge; one per slot pair; cannot be discardedQuest reward (Katib)
Dim Melos Bottle60071Attack 35
Crit Damage 6.6%
Crit Rate 5.5%
Holds you in the Abnormal sanity state (risk of Lunatic); cannot be enhanced or reforged (type 119, param 1)no enhance/reforge; one per slot pair; cannot be discardedQuest reward (Katib)
Luminous Melos Bottle60072Attack 40
Crit Damage 7.7%
Crit Rate 6.6%
Holds you in the Abnormal sanity state (risk of Lunatic); cannot be enhanced or reforged (type 119, param 1)no enhance/reforge; one per slot pair; cannot be discardedQuest reward (Katib)
Fulgurant Melos Bottle60073Attack 45
Crit Damage 8.8%
Crit Rate 7.7%
Holds you in the Abnormal sanity state (risk of Lunatic); cannot be enhanced or reforged (type 119, param 1)no enhance/reforge; one per slot pair; cannot be discardedQuest reward (Katib)
Flaming Melos Bottle60074Attack 55
Crit Damage 9.9%
Crit Rate 8.8%
Holds you in the Abnormal sanity state (risk of Lunatic); cannot be enhanced or reforged (type 119, param 1)no enhance/reforge; one per slot pair; cannot be discardedQuest reward (Katib)
Dazzling Melos Bottle60075Attack 60
Crit Damage 11.1%
Crit Rate 9.9%
Holds you in the Abnormal sanity state (risk of Lunatic); cannot be enhanced or reforged (type 119, param 1)no enhance/reforge; one per slot pair; cannot be discardedQuest reward (Katib)
Broken Eternity60078Stamina Regen 35→85
Crit Damage 4.3%→9.3%
Dodging costs less Stamina (type 109, param 90)one per slot pair (same group as Eternity); cannot be discardedAlchemy: Broken Sand Glass x1, Air-dried Skeleton x1, Raw Stone x1
Cyclical Melos Bottle60079Attack 70
Crit Damage 12.5%
Crit Rate 11.1%
Holds you in the Abnormal sanity state (risk of Lunatic); cannot be enhanced or reforged (type 119, param 1)no enhance/reforge; one per slot pair; cannot be discardedQuest reward (Katib)
Imperishable Melos Bottle60080Attack 80
Crit Damage 14%
Crit Rate 12.5%
Holds you in the Abnormal sanity state (risk of Lunatic); cannot be enhanced or reforged (type 119, param 1)no enhance/reforge; one per slot pair; cannot be discardedQuest reward (Katib)
Cocoon of Deceit60085Stamina Regen 65→115
Stamina 65→100
Crit Rate 6.6%→11.6%
nonesells for 40Alchemy: Broken Carapace x1, Moist Sludge x1, Raw Stone x1
Strong Spirit Casket60086Crit Rate 6.6%→11.6%
Crit Damage 7.1%→12.1%
Defence 25→55
Defence up greatly while at full Health (type 128, param 4500)cannot be discardedAlchemy: Lizard of the Deep Sea x1, Bygone Shadow x5, Raw Stone x1
Chaos Silk60087 / 60287 / 60387 / 60487Defence 25→55
Health 130→330
Stamina 65→100
Dodging costs less Stamina (type 109, param 200)cannot be discarded; journeys 2/3/4 give +1/+2/+3 versionsFound in Ichthyosauria
Wheel of Reversal60090 / 60290 / 60390 / 60490Stamina 65→100
Stamina Regen 65→115
Jerold regains Stamina on an extreme dodge (type 129, param 1)cannot be discarded; journeys 2/3/4 give +1/+2/+3 versionsFound in Ichthyosauria
Cursed Hood60103 / 60203 / 60303 / 60403Stamina 20→45nonejourneys 2/3/4 give +1/+2/+3 versions; sells for 5Drop, Adamina: dog (5%)
Drop, Blessedland: dog (13%)
Drop, Karst Cave: dog (15%)
Blood-stained Scissors60104 / 60204 / 60304 / 60404Atk vs Humanoid 3.5%→8.5%nonejourneys 2/3/4 give +1/+2/+3 versions; sells for 6Drop, Adamina: female butcher, scissors crone (5-100%)
Drop, Edith: scissors crone (10%)
The Guilt Mirrior60109 / 60209 / 60309 / 60409Stamina 27→52nonejourneys 2/3/4 give +1/+2/+3 versions; sells for 11Drop, Exilium: noble lady (15%)
Drop, Edith: noble lady (15%)
Drop, Blessedland: noble lady (13%)
Demiurge's Will60112 / 60212 / 60312 / 60412Stamina 35→60nonejourneys 2/3/4 give +1/+2/+3 versions; sells for 15Drop, Exilium: noble lady (2%)
Drop, Edith: censer bearer, courtier, male noble, noble lady (5.5-10%)
Drop, Blessedland: censer bearer, courtier, noble lady + unlinked group (8.7-10.5%)
Standard Mode preset (Terrence, Viola, Benita, Norwood, Jerold)
Glistening Mercury61015 / 61025 / 61035 / 61045 / 61055 / 61065Stamina Regen 55→105
(by item level)
Destroyed when the wearer dies; cannot be enhanced or reforged (type 114, param 1)no enhance/reforge; only one copy; cannot be discarded; shop stock climbs with journey and quest stage, up to +5Shop: merchant 1903 (not placed), 33-150 (rises with quest stage and journey) Anthozoan Bones
Seal of Flame61016 / 61026 / 61036 / 61046 / 61056 / 61066Stamina 60→95
(by item level)
Destroyed when the wearer dies; cannot be enhanced or reforged (type 114, param 1)no enhance/reforge; only one copy; cannot be discarded; shop stock climbs with journey and quest stage, up to +5Shop: merchant 1903 (not placed), 33-150 (rises with quest stage and journey) Anthozoan Bones

Random-stat Nightmare trophies (5)#

TrophyItem idsStat poolsSpecial effectWhere to get
Zealot's Crest67013–69513 (18)Crit Rate, Crit Damage, Atk vs Humanoid, Atk vs SendrilAttack up while Abnormal (type 121, param 125/170/200)Dream Chest (chest 4, chest 5)
Dark Mist maze groups 10009/10010
Executioner's Gloves67014–69514 (18)Stamina, Crit Damage, Stamina RegenDefence up while Abnormal (type 122, param 125/170/200)Dream Chest (chest 3, chest 4, chest 5)
Dark Mist maze groups 10008
Stag Rings67015–69515 (18)Stamina, Stamina Regen, Crit RateElement Res up while Abnormal (type 123, param 125/170/200)Dream Chest (chest 3, chest 4, chest 5)
Dark Mist maze groups 10008
Hunting Claw67016–67516 (6)Sanity, Crit Rate, Crit DamageSanity drains more slowly in the Lunatic state (type 124, param 500)Dream Chest (chest 1, chest 2, chest 3, chest 4, chest 5)
Dark Mist maze groups 10006
Daemon Mask67017–67517 (6)Sanity, Stamina, Crit DamageSanity drains more slowly in the Lunatic state (type 124, param 500)Dream Chest (chest 1, chest 2, chest 3, chest 4, chest 5)
Dark Mist maze groups 10006

Placeholder trophies#

Item idInternal name (Chinese)GlossPoolsEffectNotes
67068异常崩溃时攻击力提升Attack up while AbnormalAttack, Stamina RegenAttack up while Abnormal (type 121, param 1000)no source in any table
67069异常崩溃时物理防御提升Defence up while AbnormalAtk vs Humanoid, StaminaDefence up while Abnormal (type 122, param 2000)no source in any table
67070异常崩溃时元素抗性提升Element Res up while AbnormalAtk vs Beasts, SanityElement Res up while Abnormal (type 123, param 2000)no source in any table
67071崩溃时地图san值下降减少Slower map-sanity drain while collapsedDefence, AttackSanity drains more slowly in the Lunatic state (type 124, param 500)no source in any table
67072HP低于50%怒气获得提高More Rage at HP below 50%Element Res, Atk vs HumanoidMore Rage gained while at 50% Health or lower (type 125, param 500)no source in any table
67073HP低于50%元素抗性提升Element Res up at HP below 50%Poison Res, Atk vs BeastsElement Res up at 50% Health or lower (type 126, param 2000)no source in any table
67074HP100%元素抗性提高Element Res up at full HPStamina Regen, DefenceResistances up greatly while at full Health (type 127, param 4500)no source in any table
67075HP100%物理防御提高Defence up at full HPStamina, Element ResDefence up greatly while at full Health (type 128, param 4500)no source in any table

Hidden mechanics#

  • New Game Plus raises the level of the loot. For 33 of the fixed-stat trophies the game keeps one item row per level (for example Truth is 60025, 60225, 60325 and 60425). The shop, pickup and drop tables list a different row for each journey, so on journey 2, 3 and 4 the same shop slot, pickup or drop gives the +1, +2 or +3 version. The journey is capped at 4 (BattleData.GameLoopMax), so +4 and +5 can only come from Trophy enhancement, except for the six death-bound pots, whose shop stock reaches +5 (see "Item ids encode the level" below). Prices climb with the journey too: Truth costs 100 / 120 / 140 / 180 Bone Fragments, Non-Existent Boots 875 / 900 / 950 / 999. The row patterns are counted in Trophy enhancement#Pre-enhanced trophies in New Game Plus and the shops in Trophy sources#Merchants.
  • Some stock does not scale. Merchant 1902 sells six trophies as the +0 item in every journey, even though +1 to +3 rows exist for them (table in Trophy sources#Merchants). Those higher rows (for example 60262, 60362, 60462) are not referenced by any table (checked in ItemDropData, StoryItem and TransactionData). Merchants 1902 and 1903 have no placed character (see Trophy sources#Merchants). Merchant 1903 does scale: it sells the six death-bound pots for 33 to 150 Anthozoan Bones depending on the journey and on how far a quest chain (75051 to 75053) has advanced. Dream Chest rolls do not scale with the journey either; they use their own chest tiers (see Dream Chest).
  • Item ids encode the level. The +1 to +3 copies add 200, 300 or 400 to the +0 id for most trophies (60025 to 60225); the "destroyed on death" family steps by 10 (61011, 61021, 61031, 61041, 61051, 61061). All six pot levels are obtainable: merchant 1903 sells +4 and +5 (ids 61051 and 61061 and their siblings) in its later stages (TransactionData TransactionId 10027 to 10038; the most expensive stage sells +3, +4, +5, +5 over journeys 1 to 4).
  • Ten Melos Bottles, one slot. The ten Melos Bottles (60068 to 60075, 60079, 60080) share one equip-group id, so only one of them can be worn at a time. The Katib quest line hands them out one by one (quest ids in Trophy sources#Quest rewards) and each keeps you in the Abnormal sanity state; the effect (type 119) is explained in Trophy effects#Sanity, purification and the Marred.
  • The Melos Bottles are an upgrade ladder. Between two bottles the quest chain takes away the bottle you hold, 1 Condensation Honey and 30 x N Anthozoan Bones (1,350 Anthozoan Bones and 9 Honey in total), then hands over the next bottle; each adds a little more Attack, Crit Damage and Crit Rate than the one before. The step-by-step costs are on Gravedigger#Melos Bottle ladder and the quest ids in Trophy sources#Quest rewards. None of the bottles can be enhanced.
  • Unique and undiscardable trophies. 57 of the 94 fixed-stat trophies have Price -1, which blocks discarding them and keeps them off the vendor sell screens. Six trophies also carry a unique id, so only one copy can exist at a time (in your bag or equipped): Active Niter Pot, Crimson Spar, Stone Grass Ring, Spellbreaker Runestone, Glistening Mercury and Seal of Flame. If you already own one, a second is refused with a message. The equip rules are on Trophies#Equipping rules.
  • Death-bound trophies. Those six pots have effect 114: they are removed from your equipment when your last hero falls. The code runs FS_TrophyEquipList:Dead only when IsSecondaryHostPlayerDead is true, that is, when no other enabled hero is alive to take over (controller/controllerstorymode.lua:1856-1858, controller/controllermain.lua:3211-3223). Some of them are also part of the Standard Mode presets. Details: Trophy effects#Hero-specific and death effects.
  • Eight placeholder trophies. Item ids 67068 to 67075 still carry Chinese developer labels instead of English names, have developer comments instead of descriptions, and appear in no drop, shop, quest or chest table (rows in the table above). They are unused test entries (inferred); see also Trophy effects#Hidden mechanics.
  • Two effect types exist only in code. TrophyLogicType also defines 108 (damage per second) and 117 (dead drop sub), but no trophy in the data uses them (inferred: cut effects). See Trophy effects#Hidden mechanics.
  • Strength units. The data's developer comments describe the parameter of effect types 121 to 126 as per-mille (thousandths), and the code agrees: the attack, defence and drain checks call MathHelper.addValuePermil / subValuePermil (logic/playervalue/animalbase_value.lua:2216-2243, common/mathhelper.lua:193-205). So 125 / 170 / 200 read as 12.5% / 17% / 20%; the rules are on Trophy effects#How effects combine. The 67xxx, 68xxx and 69xxx random-stat ids are the slight, moderate and great strengths of the same trophy.

Sources#

  • TrophyData (ES_TrophyData, 477 rows; en_Name, Level, Type, Property1-Property4, LogicType, LogicParam, NoOverlay, UniqueId, EquipUniqueId, EmotionType, Price), TrophyProperty (1,050 rows), TrophyRandomProperty (948 rows).
  • Obtaining: FormulaData (FormulaId = trophy id, 39 trophies), TransactionData (ItemId_1..4 by journey, MonsterId = merchant), StoryItem (ItemId_1..4 by journey), StoryQuest (ActionType 2, "item to bag"), ItemDropData (ItemId_1..4 by journey, joined to StoryMonster.DropId / FirstDropId / SanDropId), StoryMazeDrop (groups 10006 to 10010), StoryChallengeHero (Trophy_1..6, the Obsession Challenge Standard Mode presets).
  • Code: luascript/structdata/fs_trophyitemdata.lua:7-87 (level to property mapping), fs_trophyequiplist.lua:88-139, 234-257, 259-283 (equip, stacking, death), structdata/ms_trophyproperty.lua:30-60 (value lookup), structdata/ms_storyitemdrop.lua:33-46 and fs_savestory.lua:1960-1978 (cycle column selection), structdata/ms_transactiondata.lua:25-35, controller/controllerstorymode.lua:3392-3420 (monster drops), 5355-5417 (weighted drop roll), structdata/ms_itemdata.lua:57-92 (logic type names).
  • Enemy model glosses (club-wielder, archer, dog, and so on) translate the internal Chinese names in HeroData text for models 20001 to 20043 (inferred).
Categories:Trophies