The Fire-Lighter is a regular enemy of Pascal's Wager. Its name is a translation of the internal name 点火人 ("fire-lighter"); see Enemies. It appears in Ch.5, Ch.6 and Ch.7 and has 8 attack moves (fire/physical damage). In the reference placement (Ch.7 Underground Caves) it has 1038 HP in journey 1 and 3015 HP in journey 4. It raises a guard stance; it can inflict Burn.
Where it appears#
Each row is one area: level, HP, Physical attack and Physical defence of its placements there (a range when they differ). Reading guide: The Where it appears table.
| Area | Placements | Journey 1 | Journey 2 | Journey 3 | Journey 4 |
|---|---|---|---|---|---|
| Ch.5 Katib Forest | 4 | Lv 11, HP 829, ATK 276, DEF 92 | Lv 35, HP 1646, ATK 563, DEF 150 | Lv 61, HP 2621, ATK 828, DEF 172 | Lv 73, HP 2883, ATK 938, DEF 175 |
| Ch.6 Blessedland | 8 | Lv 15, HP 948, ATK 331, DEF 113 | Lv 46, HP 2058, ATK 690, DEF 160 | Lv 66, HP 2752, ATK 874, DEF 173 | Lv 78, HP 2977, ATK 984, DEF 177 |
| Ch.7 Underground Caves | 9 | Lv 18, HP 1038, ATK 368, DEF 127 | Lv 50, HP 2208, ATK 726, DEF 163 | Lv 68, HP 2790, ATK 892, DEF 174 | Lv 80, HP 3015, ATK 1002, DEF 177 |
| Other (story 98) | 2 | Lv 1, HP 556, ATK 156, DEF 47 | Lv 1, HP 556, ATK 156, DEF 47 | Lv 1, HP 556, ATK 156, DEF 47 | Lv 1, HP 556, ATK 156, DEF 47 |
| Dark Mist scenes (stories 101-105) | 3 | Lv = placement level + Altar Level + 10 | Lv = 1 + Altar Level + 10 | Lv = 1 + Altar Level + 10 | Lv = 1 + Altar Level + 10 |
| Maze floors (stories 401-414) | 33 | see below | see below | see below | see below |
| Dance of the Throne stages (stories 1001-1007) | 22 | - | - | - | - |
Maze scaling#
In Deep into the Dark Mist the level comes from the maze floor, not from the placement (details).
| Maze floor | Level | HP | Physical attack | Physical defence |
|---|---|---|---|---|
| 1 | 6 | 678 | 213 | 69 |
| 2 | 10 | 798 | 262 | 88 |
| 3 | 14 | 918 | 317 | 108 |
| 5 | 21 | 1128 | 402 | 137 |
| 8 | 30 | 1458 | 506 | 145 |
| 10 | 36 | 1683 | 575 | 151 |
| 15 | 51 | 2246 | 736 | 164 |
| 20 | 66 | 2752 | 874 | 173 |
| 25 | 81 | 3033 | 1012 | 178 |
| 27 | 87 | 3146 | 1048 | 179 |
Stats#
Reference placement: story 7, monster 7038 (Ch.7 Underground Caves, the area with the most placements); how to read the table: The Stats section.
| Stat | Journey 1 | Journey 2 | Journey 3 | Journey 4 |
|---|---|---|---|---|
| Level | 18 | 50 | 68 | 80 |
| HP | 1038 | 2208 | 2790 | 3015 |
| Physical attack | 368 | 726 | 892 | 1002 |
| Fire attack | 356 | 724 | 931 | 1069 |
| Physical defence | 127 | 163 | 174 | 177 |
| Fire resist | 710 | 1005 | 1030 | 1040 |
| Poison resist | 142 | 201 | 206 | 208 |
| Arcane resist | 142 | 201 | 206 | 208 |
| Dark resist | 142 | 201 | 206 | 208 |
| Pierce resist | 697 | 1002 | 1030 | 1040 |
| Poise | 20 | 20 | 20 | 20 |
| Poise regen (per mille/s) | 30 | 30 | 30 | 30 |
| Resilience | 40 | 40 | 40 | 40 |
| Resilience regen | 30 | 30 | 30 | 30 |
| Crit damage | 250 | 250 | 250 | 250 |
| Stamina | 80 | 80 | 80 | 80 |
| Stamina regen | 670 | 670 | 670 | 670 |
| Rage | 100 | 100 | 100 | 100 |
Senses and rewards#
| Field (StoryMonster) | Value over its chapter placements |
|---|---|
| Sight radius (m) | 8-20.8 |
| Sight angle (deg) | 40.1-67.7 |
| Hearing radius (m) | 3.3-5.7 |
| Hearing angle (deg) | 180 |
| Lose-target radius (m) | 7 |
| Cooperation range (m) | 0-5.9 |
| Sanity damage per full health bar | 5 |
| Sanity on kill | 0 |
Attacks#
How to read this table (move names, attack values, Poise and Resilience damage, AI column): The Attacks table.
| Move | Damaging hits | Type | Attack journey 1 | Attack journey 4 | Poise dmg | Resilience dmg | Guard break | Effects | AI use |
|---|---|---|---|---|---|---|---|---|---|
| LLL1 | 3 | Physical | 418-488 | 1052-1122 | 51 | 27 | 25 | phase 1 | 45 deg / cd 1 s |
| HP1 | 1 | Physical | 488 | 1122 | 51 | 27 | 90 | phase 1 | 45 deg / cd 1 s |
| HHH1 | 3 | Physical | 488 | 1122 | 51 | 27 | 70 | phase 1 | 45 deg / cd 1 s |
| O1 | 1 | Physical | 478 | 1112 | 51 | 27 | 50 | phase 1, armour 30 | cd 4 s |
| OP2 | 1 | Fire | 476 | 1189 | 51 | 27 | 150 | phase 2, armour 30 | 2.5-7 m / 30 deg / 35% / cd 5 s |
| LLL2 | 3 | Fire | 436-516 | 1149-1229 | 51 | 27 | 70 | Burn, phase 2 | 45 deg / cd 1 s |
| HPHP2 | 2 | Fire | 436-516 | 1149-1229 | 0-51 | 27 | 100-120 | Burn, phase 2 | 45 deg / 25% / cd 1 s |
| HHHH2 | 4 | Fire | 516 | 1229 | 51 | 27 | 70-120 | Burn, phase 2 | 45 deg / 35% / cd 1 s |
Moves without damage: Defence.
Reaction and utility moves: threat roar (#106); alert (#109); idle (#110); spawn animation 1 (#114); spawn animation 2 (#115).
Drops#
Rolls, groups and lists work as described in The Drops section.
| Area | Placements | Rolls (group ids) | First-kill rolls | Rolls only while you are not in a normal sanity state |
|---|---|---|---|---|
| Ch.5 Katib Forest | 4 | 50013, 50096, 50097 | - | 50018 |
| Ch.6 Blessedland | 8 | 60012, 60096, 60098 | - | 60021 |
| Ch.7 Underground Caves | 9 | 70006, 70096, 70097 | - | 70012 |
Group Ch.7 #70096, Ch.6 #60096, Ch.5 #50096 (used by 21 placement-rolls)
| Result | Journey 1 | Journey 2 | Journey 3 | Journey 4 |
|---|---|---|---|---|
| Nothing | 65.0% | 65.0% | 65.0% | 65.0% |
| Health Potion | 35.0% x1 | 35.0% x1 | 35.0% x1 | 35.0% x1 |
Group Ch.7 #70006 (used by 9 placement-rolls)
| Result | Journey 1 | Journey 2 | Journey 3 | Journey 4 |
|---|---|---|---|---|
| Nothing | 68.4% | 68.4% | 68.4% | 68.4% |
| Extinct Torch | 10.5% x1 | 10.5% x1 | 10.5% x1 | 10.5% x1 |
| Fragment of the Creed | 10.5% x1 | 10.5% x1 | 10.5% x1 | 10.5% x1 |
| Church Hangings | 10.5% x1 | 10.5% x1 | 10.5% x1 | 10.5% x1 |
Group Ch.7 #70097 (used by 9 placement-rolls)
| Result | Journey 1 | Journey 2 | Journey 3 | Journey 4 |
|---|---|---|---|---|
| Bone Fragment | 95.0% x17-25 | 20.0% x22-30 | 30.0% x29-37 | 30.0% x36-44 |
| Big Bone | 5.0% x3 | 80.0% x3-4 | 70.0% x4 | 70.0% x5 |
Group Ch.6 #60012 (used by 8 placement-rolls)
| Result | Journey 1 | Journey 2 | Journey 3 | Journey 4 |
|---|---|---|---|---|
| Nothing | 68.4% | 68.4% | 68.4% | 68.4% |
| Extinct Torch | 10.5% x1 | 10.5% x1 | 10.5% x1 | 10.5% x1 |
| Fragment of the Creed | 10.5% x1 | 10.5% x1 | 10.5% x1 | 10.5% x1 |
| Church Hangings | 10.5% x1 | 10.5% x1 | 10.5% x1 | 10.5% x1 |
Group Ch.6 #60098 (used by 8 placement-rolls)
| Result | Journey 1 | Journey 2 | Journey 3 | Journey 4 |
|---|---|---|---|---|
| Bone Fragment | 30.0% x32-40 | 15.0% x36-43 | 15.0% x45-48 | 15.0% x56-58 |
| Big Bone | 70.0% x4-5 | 85.0% x5 | 85.0% x5-6 | 85.0% x7 |
Group Ch.5 #50013 (used by 4 placement-rolls)
| Result | Journey 1 | Journey 2 | Journey 3 | Journey 4 |
|---|---|---|---|---|
| Nothing | 60.0% | 60.0% | 60.0% | 60.0% |
| Extinct Torch | 15.0% x1 | 15.0% x1 | 15.0% x1 | 15.0% x1 |
| Fragment of the Creed | 15.0% x1 | 15.0% x1 | 15.0% x1 | 15.0% x1 |
| Church Hangings | 10.0% x1 | 10.0% x1 | 10.0% x1 | 10.0% x1 |
Group Ch.5 #50097 (used by 4 placement-rolls)
| Result | Journey 1 | Journey 2 | Journey 3 | Journey 4 |
|---|---|---|---|---|
| Bone Fragment | 50.0% x9-11 | 35.0% x19-22 | 35.0% x26-30 | 35.0% x33-37 |
| Bone Fragment | 45.0% x12-14 | 15.0% x23-27 | 15.0% x31-34 | 15.0% x38-41 |
| Big Bone | 5.0% x1 | 50.0% x3 | 50.0% x3-4 | 50.0% x4-5 |
Hidden mechanics#
- Scaling. Level 18 / 50 / 68 / 80 in the reference placement for journeys 1-4 (fixed per placement, rising with each New Game Plus journey); HP goes from 1038 to 3015 (x2.9) and Physical attack from 368 to 1002 by journey 4. Poise and Resilience never scale; the rule is in How enemy stats are built.
- Dark Mist levels. Its 3 placements in the Dark Mist scenes (stories 101-105) take their level from your hero, not from the table (Dark Mist enemies scale with your hero). The table level is 11 in journey 1 and 1 in journeys 2-4, so from journey 2 on the level is your Altar Level + 11.
- Status effects. Its moves can apply: Burn (see Status effects).
See How to read the enemy pages for what the sections mean and How enemy stats are built for the stat rules.
Sources#
es_storymonster.lua: 81 rows with HeroId 20036 (stories 5, 6, 7, 98, 105, 401, 402, 403, 404, 405, 409, 410, 1005, 1006 ...);es_storymonsterproperty.luarows for the same story/monster ids;es_herodata.luarow HeroId 20036;es_heropropertydata.luarows HeroId 20036;es_enemyattributedata.lua(attribute point to property curves).- Moves:
es_skilldata.luarows HeroId 20036 (_id 1423-1451); AI tableslogic/ai/behaviour/attack/attack20036.lua; move namesgamedata/playerdefine/hero20036_define.lua. - Shared rules (stat formula, drop roll, Dark Mist level rule, AI senses): see the Sources of Enemies.