Pascal's Wager Wiki

This page is the reference data for Trophy reforging. The same grades also set the main-property values that enhancement raises. For each trophy it lists the order in which reforging walks through sub-properties, and the values each value tier gives for each level of the sacrificed trophy.

How to read this page#

  • Tier is the trophy's value tier, taken from its first main property (a property id has the digits FF S T L: FF = family, S = stat slot, T = tier digit, L = level 1-6; the tier label is FF followed by T, so id 10101 is tier 100 and id 12221 is tier 122). Reforging keeps the tier and only changes the level digit, so a trophy's tier never changes.
  • The cycle column is the effective cycle in Forward order (stats the trophy already has are removed). Backward is the same list read right to left. After the last entry the cycle wraps to the first.
  • Value cells list the sub-property for a sacrificed trophy at +0/+1/+2/+3/+4/+5.

Reforgeable trophies#

Trophies that come in several pre-enhanced versions (different item ids per level) all share the same tier and cycle.

TrophyCategoryTierMain propertiesSub-property cycle (Forward order)
Basilisk's EpiphanyScars122Crit Damage, Atk vs SendrilCrit Rate → Attack → Atk vs Humanoid → Atk vs Beasts
Blessed BasiliskScars122Crit DamageCrit Rate → Attack → Atk vs Humanoid → Atk vs Beasts → Atk vs Sendril
Brass Ring of HandelScars101Attack, Crit Damage, Crit RateAtk vs Humanoid → Atk vs Beasts → Atk vs Sendril
Brooch with Sacred PatternScars122Crit Rate, Atk vs Humanoid, Atk vs Beasts, Atk vs SendrilAttack → Crit Damage
Crazy MaskScars101Atk vs Humanoid, Crit RateAtk vs Beasts → Atk vs Sendril → Crit Damage → Attack
DisciplineScars120Crit Damage, AttackCrit Rate → Atk vs Humanoid → Atk vs Beasts → Atk vs Sendril
Double-star BroochScars211HealthDefence → Element Res → Poison Res → Arcane Res → Shadow Res
Fanatical SandScars122Attack, Crit DamageAtk vs Humanoid → Atk vs Beasts → Atk vs Sendril → Crit Rate
Father's LoveScars121Attack, Atk vs HumanoidAtk vs Beasts → Atk vs Sendril → Crit Damage → Crit Rate
Fully-hilted Bone SwordScars102Crit Damage, Crit RateAttack → Atk vs Humanoid → Atk vs Beasts → Atk vs Sendril
Half-hilted Bone SwordScars101Crit DamageCrit Rate → Attack → Atk vs Humanoid → Atk vs Beasts → Atk vs Sendril
Knight's PoleaxeScars111Crit Damage, Atk vs BeastsCrit Rate → Attack → Atk vs Humanoid → Atk vs Sendril
Knight's SpearScars111AttackAtk vs Humanoid → Atk vs Beasts → Atk vs Sendril → Crit Damage → Crit Rate
Mask of HappinessScars111Crit DamageCrit Rate → Attack → Atk vs Humanoid → Atk vs Beasts → Atk vs Sendril
Mutated ClawScars110AttackAtk vs Humanoid → Atk vs Beasts → Atk vs Sendril → Crit Damage → Crit Rate
Night's EmbraceScars123Attack, Atk vs SendrilAtk vs Humanoid → Atk vs Beasts → Crit Damage → Crit Rate
Savage ReaperScars101Attack, SanityAtk vs Humanoid → Atk vs Beasts → Atk vs Sendril → Crit Damage → Crit Rate
Sinister ClawScars100AttackAtk vs Humanoid → Atk vs Beasts → Atk vs Sendril → Crit Damage → Crit Rate
Slumber VesselScars123Attack, Atk vs Humanoid, Crit RateAtk vs Beasts → Atk vs Sendril → Crit Damage
The Ring of the Colossus GuardianScars111AttackAtk vs Humanoid → Atk vs Beasts → Atk vs Sendril → Crit Damage → Crit Rate
The Soul-Eroding ChainScars100Atk vs HumanoidAtk vs Beasts → Atk vs Sendril → Crit Damage → Crit Rate → Attack
The WitheredScars101Crit DamageCrit Rate → Attack → Atk vs Humanoid → Atk vs Beasts → Atk vs Sendril
Tristram's MercyScars121Crit DamageCrit Rate → Attack → Atk vs Humanoid → Atk vs Beasts → Atk vs Sendril
Tristram's ResidueScars122Crit Damage, Atk vs SendrilCrit Rate → Attack → Atk vs Humanoid → Atk vs Beasts
WitherScars101Attack, Atk vs BeastsAtk vs Humanoid → Atk vs Sendril → Crit Damage → Crit Rate
Air-Dried AntlerResistance211Arcane Res, Shadow ResHealth → Defence → Element Res → Poison Res
Basilisk's NirvanaResistance222Defence, Shadow ResElement Res → Poison Res → Arcane Res → Health
Black ManusResistance312Stamina Regen, HealthStamina → Sanity → Crit Rate → Crit Damage
Bone NecklaceResistance200Element ResPoison Res → Arcane Res → Shadow Res → Health → Defence
Church HangingsResistance212HealthDefence → Element Res → Poison Res → Arcane Res → Shadow Res
Crystal AntlerResistance201Arcane Res, Shadow ResHealth → Defence → Element Res → Poison Res
Defiled ShellResistance200DefenceElement Res → Poison Res → Arcane Res → Shadow Res → Health
DreamlandResistance301Stamina, Arcane ResSanity → Crit Rate → Crit Damage → Stamina Regen
Fallen Saint's SpearResistance223Health, DefenceElement Res → Poison Res → Arcane Res → Shadow Res
Figurine of Sorrowful NunResistance201Element Res, Poison Res, Arcane Res, Shadow ResHealth → Defence
Flame of VenganceResistance202Health, Element ResDefence → Poison Res → Arcane Res → Shadow Res
Halo PendantResistance223Defence, Health, Shadow ResElement Res → Poison Res → Arcane Res
Handel's Knights EmblemResistance223DefenceElement Res → Poison Res → Arcane Res → Shadow Res → Health
Knight's ArmorResistance211DefenceElement Res → Poison Res → Arcane Res → Shadow Res → Health
Loneliness WhisperResistance300SanityCrit Rate → Crit Damage → Stamina Regen → Stamina
Lost BadgeResistance301Stamina, Poison ResSanity → Crit Rate → Crit Damage → Stamina Regen
Ore ShellResistance210DefenceElement Res → Poison Res → Arcane Res → Shadow Res → Health
Pale EggResistance221Defence, HealthElement Res → Poison Res → Arcane Res → Shadow Res
Power of the ChurchResistance200Health, Shadow ResDefence → Element Res → Poison Res → Arcane Res
Seal of the PiousResistance223Element Res, Poison Res, Arcane Res, Shadow ResHealth → Defence
The First SeedResistance222Health, Defence, Element ResPoison Res → Arcane Res → Shadow Res
The RoseResistance201Health, DefenceElement Res → Poison Res → Arcane Res → Shadow Res
The Skull of the ProponentResistance110Crit RateAttack → Atk vs Humanoid → Atk vs Beasts → Atk vs Sendril → Crit Damage
Toxic FangResistance201Poison Res, SanityArcane Res → Shadow Res → Health → Defence → Element Res
Tristram's RoilResistance222Defence, Shadow ResElement Res → Poison Res → Arcane Res → Health
World-Devouring PromiseResistance223Health, DefenceElement Res → Poison Res → Arcane Res → Shadow Res
Adamina's ProtectionNightmare301StaminaSanity → Crit Rate → Crit Damage → Stamina Regen
AmbitionNightmare102Crit Rate, Atk vs BeastsAttack → Atk vs Humanoid → Atk vs Sendril → Crit Damage
Basilisk's ProtectionNightmare322Stamina Regen, Crit DamageStamina → Sanity → Crit Rate
Blood-stained ScissorsNightmare110Atk vs HumanoidAtk vs Beasts → Atk vs Sendril → Crit Damage → Crit Rate → Attack
Broken EternityNightmare320Stamina Regen, Crit DamageStamina → Sanity → Crit Rate
Chaos SilkNightmare223Defence, Health, StaminaElement Res → Poison Res → Arcane Res → Shadow Res
Cocoon of DeceitNightmare323Stamina Regen, Stamina, Crit RateSanity → Crit Damage
Concentration RuneNightmare321Stamina, DefenceSanity → Crit Rate → Crit Damage → Stamina Regen
Crystal DebrisNightmare300SanityCrit Rate → Crit Damage → Stamina Regen → Stamina
Cursed HoodNightmare310StaminaSanity → Crit Rate → Crit Damage → Stamina Regen
Demiurge's WillNightmare312StaminaSanity → Crit Rate → Crit Damage → Stamina Regen
Disc of BlightsNightmare300Crit RateCrit Damage → Stamina Regen → Stamina → Sanity
EternityNightmare321Stamina Regen, Crit DamageStamina → Sanity → Crit Rate
GloryNightmare301Stamina, Stamina RegenSanity → Crit Rate → Crit Damage
Mother's LoveNightmare300Stamina RegenStamina → Sanity → Crit Rate → Crit Damage
Non-Existent BootsNightmare310Stamina, SanityCrit Rate → Crit Damage → Stamina Regen
OathNightmare321Crit Damage, Atk vs SendrilStamina Regen → Stamina → Sanity → Crit Rate
Scarlet EggNightmare321Crit Rate, Crit DamageStamina Regen → Stamina → Sanity
Shimmering ShardNightmare120Atk vs Humanoid, Atk vs Beasts, Atk vs SendrilCrit Damage → Crit Rate → Attack
Skull of DeliriumNightmare300StaminaSanity → Crit Rate → Crit Damage → Stamina Regen
Strange Gall BladderNightmare212Defence, Element ResPoison Res → Arcane Res → Shadow Res → Health
Strong Spirit CasketNightmare323Crit Rate, Crit Damage, DefenceStamina Regen → Stamina → Sanity
The Guilt MirriorNightmare311StaminaSanity → Crit Rate → Crit Damage → Stamina Regen
Tristram's LieNightmare322Stamina Regen, Crit DamageStamina → Sanity → Crit Rate
TruthNightmare300SanityCrit Rate → Crit Damage → Stamina Regen → Stamina
Wheel of ReversalNightmare323Stamina, Stamina RegenSanity → Crit Rate → Crit Damage

Value tables#

Offense cycle (families 10-12)#

TierAttackAtk vs HumanoidAtk vs BeastsAtk vs SendrilCrit DamageCrit Rate
10015/21/27/33/39/455%/6%/7%/8%/9%/10%5%/6%/7%/8%/9%/10%5%/6%/7%/8%/9%/10%3%/4%/5%/6%/7%/8%2.8%/3.6%/4.4%/5.2%/6%/6.8%
10119/25/31/37/43/496%/8.5%/10%/11.5%/13%/15.5%6%/8.5%/10%/11.5%/13%/15.5%6%/8.5%/10%/11.5%/13%/15.5%4%/5%/6%/7%/8%/9%3.4%/4.2%/5%/5.8%/6.6%/7.4%
10223/29/35/41/47/538%/10%/12%/14%/16%/18%8%/10%/12%/14%/16%/18%8%/10%/12%/14%/16%/18%5%/6%/7%/8%/9%/10%4%/4.8%/5.6%/6.4%/7.2%/8%
1108/12/16/20/24/283.5%/4.5%/5.5%/6.5%/7.5%/8.5%3.5%/4.5%/5.5%/6.5%/7.5%/8.5%3.5%/4.5%/5.5%/6.5%/7.5%/8.5%2.2%/3%/3.8%/4.6%/5.4%/6.2%2%/2.6%/3.2%/3.8%/4.4%/5%
11111/15/19/23/27/314.5%/7%/8.5%/10%/11.5%/13%4.5%/7%/8.5%/10%/11.5%/13%4.5%/7%/8.5%/10%/11.5%/13%3.2%/4%/4.8%/5.6%/6.4%/7.2%3%/3.6%/4.2%/4.8%/5.4%/6%
11215/19/23/27/31/356.5%/8.5%/10.5%/12.5%/14.5%/16.5%6.5%/8.5%/10.5%/12.5%/14.5%/16.5%6.5%/8.5%/10.5%/12.5%/14.5%/16.5%3.8%/4.6%/5.4%/6.2%/7%/7.8%3.4%/4%/4.6%/5.2%/5.8%/6.4%
12025/33/41/49/57/656%/7.5%/9%/10.5%/12%/13.5%6%/7.5%/9%/10.5%/12%/13.5%6%/7.5%/9%/10.5%/12%/13.5%4.6%/5.6%/6.6%/7.6%/8.6%/9.6%4.2%/5.2%/6.2%/7.2%/8.2%/9.2%
12130/38/46/54/62/707%/9%/11%/13%/15%/17%7%/9%/11%/13%/15%/17%7%/9%/11%/13%/15%/17%5.4%/6.4%/7.4%/8.4%/9.4%/10.4%5.1%/6.1%/7.1%/8.1%/9.1%/10.1%
12235/43/51/59/67/759%/11.5%/14%/16.5%/19%/21.5%9%/11.5%/14%/16.5%/19%/21.5%8%/10%/12%/14%/16%/18%6.6%/7.6%/8.6%/9.6%/10.6%/11.6%6%/7%/8%/9%/10%/11%
12340/48/56/64/72/8010%/12.5%/15%/17.5%/20%/22.5%10%/12.5%/15%/17.5%/20%/22.5%10%/12.5%/15%/17.5%/20%/22.5%7.6%/8.6%/9.6%/10.6%/11.6%/12.6%7%/8%/9%/10%/11%/12%

Defense cycle (families 20-22)#

TierDefenceElement ResPoison ResArcane ResShadow ResHealth
20010/14/18/22/26/3020/24/28/32/36/4020/24/28/32/36/4020/24/28/32/36/4020/24/28/32/36/4035/60/90/125/165/210
20112/16/20/24/28/3223/27/31/35/39/4323/27/31/35/39/4323/27/31/35/39/4323/27/31/35/39/4350/75/105/140/180/225
20215/19/23/27/31/3527/31/35/39/43/4727/31/35/39/43/4727/31/35/39/43/4727/31/35/39/43/4775/100/130/165/205/250
2107/10/13/16/19/2217/20/23/26/29/3217/20/23/26/29/3217/20/23/26/29/3217/20/23/26/29/3220/35/55/80/110/145
21110/13/16/19/22/2519/22/25/28/31/3419/22/25/28/31/3419/22/25/28/31/3419/22/25/28/31/3430/45/65/90/120/155
21212/15/18/21/24/2723/26/29/32/35/3823/26/29/32/35/3823/26/29/32/35/3823/26/29/32/35/3840/55/75/100/130/165
22014/19/24/29/34/3923/27/32/38/45/5323/27/32/38/45/5323/27/32/38/45/5323/27/32/38/45/5370/110/150/190/230/270
22116/21/26/31/36/4126/31/37/44/52/6126/31/37/44/52/6126/31/37/44/52/6126/31/37/44/52/6190/130/170/210/250/290
22220/25/30/35/40/4521/26/32/39/47/5621/26/32/39/47/5621/26/32/39/47/5621/26/32/39/47/56110/150/190/230/270/310
22325/31/37/43/49/5525/34/43/52/61/7025/34/43/52/61/7025/34/43/52/61/7025/34/43/52/61/70130/170/210/250/290/330

Endurance cycle (families 30-32)#

TierStamina RegenStaminaSanityCrit RateCrit Damage
30020/28/36/44/52/6035/41/47/53/59/655/6/7/8/9/102.5%/3.3%/4.1%/4.9%/5.7%/6.5%2.7%/3.7%/4.7%/5.7%/6.7%/7.7%
30130/38/46/54/62/7040/46/52/58/64/706/7/8/9/10/113.1%/3.9%/4.7%/5.5%/6.3%/7.1%3.7%/4.7%/5.7%/6.7%/7.7%/8.7%
30240/48/56/64/72/8050/56/62/68/74/807/8/9/10/11/123.5%/4.3%/5.1%/5.9%/6.7%/7.5%4.7%/5.7%/6.7%/7.7%/8.7%/9.7%
31010/16/22/28/34/4020/25/30/35/40/453/4/5/6/7/81.8%/2.4%/3%/3.6%/4.2%/4.8%2%/2.8%/3.6%/4.4%/5.2%/6%
31120/26/32/38/44/5027/32/37/42/47/524/5/6/7/8/92.8%/3.4%/4%/4.6%/5.2%/5.8%3%/3.8%/4.6%/5.4%/6.2%/7%
31228/34/40/46/52/5835/40/45/50/55/605/6/7/8/9/103.1%/3.7%/4.3%/4.9%/5.5%/6.1%3.5%/4.3%/5.1%/5.9%/6.7%/7.5%
32035/45/55/65/75/8540/47/54/61/68/757/8/9/10/11/123.6%/4.6%/5.6%/6.6%/7.6%/8.6%4.3%/5.3%/6.3%/7.3%/8.3%/9.3%
32145/55/65/75/85/9550/57/64/71/78/858/9/10/11/12/134.7%/5.7%/6.7%/7.7%/8.7%/9.7%5.2%/6.2%/7.2%/8.2%/9.2%/10.2%
32255/65/75/85/95/10560/67/74/81/88/959/10/11/12/13/145.6%/6.6%/7.6%/8.6%/9.6%/10.6%6.1%/7.1%/8.1%/9.1%/10.1%/11.1%
32365/75/85/95/105/11565/72/79/86/93/10010/11/12/13/14/156.6%/7.6%/8.6%/9.6%/10.6%/11.6%7.1%/8.1%/9.1%/10.1%/11.1%/12.1%

Hidden mechanics#

  • The tier, not the category, sets the cycle. Families 10-12 are offense, 20-22 defense and 30-32 endurance, so a Scars trophy with a family-21 first property (Double-star Brooch) reforges into defensive stats.
  • Broadly, tiers 11x give the lowest values, 10x the middle and 12x the highest (the ranges overlap, so compare the table). Tier 123, 223 and 323 are the best tier of their cycle.
  • The sacrifice's level matters about as much as the tier. In tier 100, a +5 sacrifice doubles Atk vs X (5% to 10%) and triples Attack (+15 to +45) compared with a +0 sacrifice; across tiers, a +0 sacrifice gives Attack anywhere from +8 (tier 110) to +40 (tier 123). Since you cannot change a trophy's tier, the sacrifice's level is the only part you control.
  • Tiers 101 and 111 step unevenly for Atk vs Humanoid/Beasts/Sendril: tier 101 goes +2.5%, +1.5%, +1.5%, +1.5%, +2.5% (6% to 15.5%) and tier 111 goes +2.5% then +1.5% four times (4.5% to 13%). Every other offense tier uses an even step. The first jump (+0 to +1 sacrifice) is therefore unusually large in these two tiers. The same uneven grades appear in enhancement, for example Crazy Mask's Atk vs Humanoid (see Trophy enhancement#How stat values grow).
  • Tier 122 is the only tier where Atk vs Sendril (8% to 18%) differs from Atk vs Humanoid and Atk vs Beasts (9% to 21.5%), most likely a data entry error (Atk vs Sendril rows 12421-12426).
  • Health in the defense cycle grows faster than linearly at low tiers (e.g. tier 200: 35/60/90/125/165/210). That makes a +5 sacrifice especially valuable there.

Sources#

  • gamedata/structdata/exportdata/es_trophyproperty.lua (all 1050 rows: PropertyId, PropertyType, PropertyValue, Forward, Backward); es_trophydata.lua (Property1-4, Type, EmotionType, RandomProperty for every trophy).
  • reference/lua_src/luascript/structdata/fs_trophyitemdata.lua:153-207 (RecastSimulate/JumpRecast skip rule; level digit replaced by the sacrifice's level).
  • reference/lua_src/luascript/structdata/ms_trophyproperty.lua:30-62 (percent display = value/10 for Crit Rate, Crit Damage and Atk vs X).
  • Tables generated by build/wiki/scripts/trophy_reforge/cycles.py, sim.py and gen_md.py; independently re-checked (all 77 trophy rows and all 170 value cells) by build/wiki/scripts/refute_trophy_reforge/check.py and check2.py.
Categories:Trophies