This page is the reference data for Trophy reforging. The same grades also set the main-property values that enhancement raises. For each trophy it lists the order in which reforging walks through sub-properties, and the values each value tier gives for each level of the sacrificed trophy.
How to read this page#
- Tier is the trophy's value tier, taken from its first main property (a property id has the digits
FF S T L:FF= family,S= stat slot,T= tier digit,L= level 1-6; the tier label isFFfollowed byT, so id 10101 is tier 100 and id 12221 is tier 122). Reforging keeps the tier and only changes the level digit, so a trophy's tier never changes. - The cycle column is the effective cycle in Forward order (stats the trophy already has are removed). Backward is the same list read right to left. After the last entry the cycle wraps to the first.
- Value cells list the sub-property for a sacrificed trophy at +0/+1/+2/+3/+4/+5.
Reforgeable trophies#
Trophies that come in several pre-enhanced versions (different item ids per level) all share the same tier and cycle.
| Trophy | Category | Tier | Main properties | Sub-property cycle (Forward order) |
|---|---|---|---|---|
| Basilisk's Epiphany | Scars | 122 | Crit Damage, Atk vs Sendril | Crit Rate → Attack → Atk vs Humanoid → Atk vs Beasts |
| Blessed Basilisk | Scars | 122 | Crit Damage | Crit Rate → Attack → Atk vs Humanoid → Atk vs Beasts → Atk vs Sendril |
| Brass Ring of Handel | Scars | 101 | Attack, Crit Damage, Crit Rate | Atk vs Humanoid → Atk vs Beasts → Atk vs Sendril |
| Brooch with Sacred Pattern | Scars | 122 | Crit Rate, Atk vs Humanoid, Atk vs Beasts, Atk vs Sendril | Attack → Crit Damage |
| Crazy Mask | Scars | 101 | Atk vs Humanoid, Crit Rate | Atk vs Beasts → Atk vs Sendril → Crit Damage → Attack |
| Discipline | Scars | 120 | Crit Damage, Attack | Crit Rate → Atk vs Humanoid → Atk vs Beasts → Atk vs Sendril |
| Double-star Brooch | Scars | 211 | Health | Defence → Element Res → Poison Res → Arcane Res → Shadow Res |
| Fanatical Sand | Scars | 122 | Attack, Crit Damage | Atk vs Humanoid → Atk vs Beasts → Atk vs Sendril → Crit Rate |
| Father's Love | Scars | 121 | Attack, Atk vs Humanoid | Atk vs Beasts → Atk vs Sendril → Crit Damage → Crit Rate |
| Fully-hilted Bone Sword | Scars | 102 | Crit Damage, Crit Rate | Attack → Atk vs Humanoid → Atk vs Beasts → Atk vs Sendril |
| Half-hilted Bone Sword | Scars | 101 | Crit Damage | Crit Rate → Attack → Atk vs Humanoid → Atk vs Beasts → Atk vs Sendril |
| Knight's Poleaxe | Scars | 111 | Crit Damage, Atk vs Beasts | Crit Rate → Attack → Atk vs Humanoid → Atk vs Sendril |
| Knight's Spear | Scars | 111 | Attack | Atk vs Humanoid → Atk vs Beasts → Atk vs Sendril → Crit Damage → Crit Rate |
| Mask of Happiness | Scars | 111 | Crit Damage | Crit Rate → Attack → Atk vs Humanoid → Atk vs Beasts → Atk vs Sendril |
| Mutated Claw | Scars | 110 | Attack | Atk vs Humanoid → Atk vs Beasts → Atk vs Sendril → Crit Damage → Crit Rate |
| Night's Embrace | Scars | 123 | Attack, Atk vs Sendril | Atk vs Humanoid → Atk vs Beasts → Crit Damage → Crit Rate |
| Savage Reaper | Scars | 101 | Attack, Sanity | Atk vs Humanoid → Atk vs Beasts → Atk vs Sendril → Crit Damage → Crit Rate |
| Sinister Claw | Scars | 100 | Attack | Atk vs Humanoid → Atk vs Beasts → Atk vs Sendril → Crit Damage → Crit Rate |
| Slumber Vessel | Scars | 123 | Attack, Atk vs Humanoid, Crit Rate | Atk vs Beasts → Atk vs Sendril → Crit Damage |
| The Ring of the Colossus Guardian | Scars | 111 | Attack | Atk vs Humanoid → Atk vs Beasts → Atk vs Sendril → Crit Damage → Crit Rate |
| The Soul-Eroding Chain | Scars | 100 | Atk vs Humanoid | Atk vs Beasts → Atk vs Sendril → Crit Damage → Crit Rate → Attack |
| The Withered | Scars | 101 | Crit Damage | Crit Rate → Attack → Atk vs Humanoid → Atk vs Beasts → Atk vs Sendril |
| Tristram's Mercy | Scars | 121 | Crit Damage | Crit Rate → Attack → Atk vs Humanoid → Atk vs Beasts → Atk vs Sendril |
| Tristram's Residue | Scars | 122 | Crit Damage, Atk vs Sendril | Crit Rate → Attack → Atk vs Humanoid → Atk vs Beasts |
| Wither | Scars | 101 | Attack, Atk vs Beasts | Atk vs Humanoid → Atk vs Sendril → Crit Damage → Crit Rate |
| Air-Dried Antler | Resistance | 211 | Arcane Res, Shadow Res | Health → Defence → Element Res → Poison Res |
| Basilisk's Nirvana | Resistance | 222 | Defence, Shadow Res | Element Res → Poison Res → Arcane Res → Health |
| Black Manus | Resistance | 312 | Stamina Regen, Health | Stamina → Sanity → Crit Rate → Crit Damage |
| Bone Necklace | Resistance | 200 | Element Res | Poison Res → Arcane Res → Shadow Res → Health → Defence |
| Church Hangings | Resistance | 212 | Health | Defence → Element Res → Poison Res → Arcane Res → Shadow Res |
| Crystal Antler | Resistance | 201 | Arcane Res, Shadow Res | Health → Defence → Element Res → Poison Res |
| Defiled Shell | Resistance | 200 | Defence | Element Res → Poison Res → Arcane Res → Shadow Res → Health |
| Dreamland | Resistance | 301 | Stamina, Arcane Res | Sanity → Crit Rate → Crit Damage → Stamina Regen |
| Fallen Saint's Spear | Resistance | 223 | Health, Defence | Element Res → Poison Res → Arcane Res → Shadow Res |
| Figurine of Sorrowful Nun | Resistance | 201 | Element Res, Poison Res, Arcane Res, Shadow Res | Health → Defence |
| Flame of Vengance | Resistance | 202 | Health, Element Res | Defence → Poison Res → Arcane Res → Shadow Res |
| Halo Pendant | Resistance | 223 | Defence, Health, Shadow Res | Element Res → Poison Res → Arcane Res |
| Handel's Knights Emblem | Resistance | 223 | Defence | Element Res → Poison Res → Arcane Res → Shadow Res → Health |
| Knight's Armor | Resistance | 211 | Defence | Element Res → Poison Res → Arcane Res → Shadow Res → Health |
| Loneliness Whisper | Resistance | 300 | Sanity | Crit Rate → Crit Damage → Stamina Regen → Stamina |
| Lost Badge | Resistance | 301 | Stamina, Poison Res | Sanity → Crit Rate → Crit Damage → Stamina Regen |
| Ore Shell | Resistance | 210 | Defence | Element Res → Poison Res → Arcane Res → Shadow Res → Health |
| Pale Egg | Resistance | 221 | Defence, Health | Element Res → Poison Res → Arcane Res → Shadow Res |
| Power of the Church | Resistance | 200 | Health, Shadow Res | Defence → Element Res → Poison Res → Arcane Res |
| Seal of the Pious | Resistance | 223 | Element Res, Poison Res, Arcane Res, Shadow Res | Health → Defence |
| The First Seed | Resistance | 222 | Health, Defence, Element Res | Poison Res → Arcane Res → Shadow Res |
| The Rose | Resistance | 201 | Health, Defence | Element Res → Poison Res → Arcane Res → Shadow Res |
| The Skull of the Proponent | Resistance | 110 | Crit Rate | Attack → Atk vs Humanoid → Atk vs Beasts → Atk vs Sendril → Crit Damage |
| Toxic Fang | Resistance | 201 | Poison Res, Sanity | Arcane Res → Shadow Res → Health → Defence → Element Res |
| Tristram's Roil | Resistance | 222 | Defence, Shadow Res | Element Res → Poison Res → Arcane Res → Health |
| World-Devouring Promise | Resistance | 223 | Health, Defence | Element Res → Poison Res → Arcane Res → Shadow Res |
| Adamina's Protection | Nightmare | 301 | Stamina | Sanity → Crit Rate → Crit Damage → Stamina Regen |
| Ambition | Nightmare | 102 | Crit Rate, Atk vs Beasts | Attack → Atk vs Humanoid → Atk vs Sendril → Crit Damage |
| Basilisk's Protection | Nightmare | 322 | Stamina Regen, Crit Damage | Stamina → Sanity → Crit Rate |
| Blood-stained Scissors | Nightmare | 110 | Atk vs Humanoid | Atk vs Beasts → Atk vs Sendril → Crit Damage → Crit Rate → Attack |
| Broken Eternity | Nightmare | 320 | Stamina Regen, Crit Damage | Stamina → Sanity → Crit Rate |
| Chaos Silk | Nightmare | 223 | Defence, Health, Stamina | Element Res → Poison Res → Arcane Res → Shadow Res |
| Cocoon of Deceit | Nightmare | 323 | Stamina Regen, Stamina, Crit Rate | Sanity → Crit Damage |
| Concentration Rune | Nightmare | 321 | Stamina, Defence | Sanity → Crit Rate → Crit Damage → Stamina Regen |
| Crystal Debris | Nightmare | 300 | Sanity | Crit Rate → Crit Damage → Stamina Regen → Stamina |
| Cursed Hood | Nightmare | 310 | Stamina | Sanity → Crit Rate → Crit Damage → Stamina Regen |
| Demiurge's Will | Nightmare | 312 | Stamina | Sanity → Crit Rate → Crit Damage → Stamina Regen |
| Disc of Blights | Nightmare | 300 | Crit Rate | Crit Damage → Stamina Regen → Stamina → Sanity |
| Eternity | Nightmare | 321 | Stamina Regen, Crit Damage | Stamina → Sanity → Crit Rate |
| Glory | Nightmare | 301 | Stamina, Stamina Regen | Sanity → Crit Rate → Crit Damage |
| Mother's Love | Nightmare | 300 | Stamina Regen | Stamina → Sanity → Crit Rate → Crit Damage |
| Non-Existent Boots | Nightmare | 310 | Stamina, Sanity | Crit Rate → Crit Damage → Stamina Regen |
| Oath | Nightmare | 321 | Crit Damage, Atk vs Sendril | Stamina Regen → Stamina → Sanity → Crit Rate |
| Scarlet Egg | Nightmare | 321 | Crit Rate, Crit Damage | Stamina Regen → Stamina → Sanity |
| Shimmering Shard | Nightmare | 120 | Atk vs Humanoid, Atk vs Beasts, Atk vs Sendril | Crit Damage → Crit Rate → Attack |
| Skull of Delirium | Nightmare | 300 | Stamina | Sanity → Crit Rate → Crit Damage → Stamina Regen |
| Strange Gall Bladder | Nightmare | 212 | Defence, Element Res | Poison Res → Arcane Res → Shadow Res → Health |
| Strong Spirit Casket | Nightmare | 323 | Crit Rate, Crit Damage, Defence | Stamina Regen → Stamina → Sanity |
| The Guilt Mirrior | Nightmare | 311 | Stamina | Sanity → Crit Rate → Crit Damage → Stamina Regen |
| Tristram's Lie | Nightmare | 322 | Stamina Regen, Crit Damage | Stamina → Sanity → Crit Rate |
| Truth | Nightmare | 300 | Sanity | Crit Rate → Crit Damage → Stamina Regen → Stamina |
| Wheel of Reversal | Nightmare | 323 | Stamina, Stamina Regen | Sanity → Crit Rate → Crit Damage |
Value tables#
Offense cycle (families 10-12)#
| Tier | Attack | Atk vs Humanoid | Atk vs Beasts | Atk vs Sendril | Crit Damage | Crit Rate |
|---|---|---|---|---|---|---|
| 100 | 15/21/27/33/39/45 | 5%/6%/7%/8%/9%/10% | 5%/6%/7%/8%/9%/10% | 5%/6%/7%/8%/9%/10% | 3%/4%/5%/6%/7%/8% | 2.8%/3.6%/4.4%/5.2%/6%/6.8% |
| 101 | 19/25/31/37/43/49 | 6%/8.5%/10%/11.5%/13%/15.5% | 6%/8.5%/10%/11.5%/13%/15.5% | 6%/8.5%/10%/11.5%/13%/15.5% | 4%/5%/6%/7%/8%/9% | 3.4%/4.2%/5%/5.8%/6.6%/7.4% |
| 102 | 23/29/35/41/47/53 | 8%/10%/12%/14%/16%/18% | 8%/10%/12%/14%/16%/18% | 8%/10%/12%/14%/16%/18% | 5%/6%/7%/8%/9%/10% | 4%/4.8%/5.6%/6.4%/7.2%/8% |
| 110 | 8/12/16/20/24/28 | 3.5%/4.5%/5.5%/6.5%/7.5%/8.5% | 3.5%/4.5%/5.5%/6.5%/7.5%/8.5% | 3.5%/4.5%/5.5%/6.5%/7.5%/8.5% | 2.2%/3%/3.8%/4.6%/5.4%/6.2% | 2%/2.6%/3.2%/3.8%/4.4%/5% |
| 111 | 11/15/19/23/27/31 | 4.5%/7%/8.5%/10%/11.5%/13% | 4.5%/7%/8.5%/10%/11.5%/13% | 4.5%/7%/8.5%/10%/11.5%/13% | 3.2%/4%/4.8%/5.6%/6.4%/7.2% | 3%/3.6%/4.2%/4.8%/5.4%/6% |
| 112 | 15/19/23/27/31/35 | 6.5%/8.5%/10.5%/12.5%/14.5%/16.5% | 6.5%/8.5%/10.5%/12.5%/14.5%/16.5% | 6.5%/8.5%/10.5%/12.5%/14.5%/16.5% | 3.8%/4.6%/5.4%/6.2%/7%/7.8% | 3.4%/4%/4.6%/5.2%/5.8%/6.4% |
| 120 | 25/33/41/49/57/65 | 6%/7.5%/9%/10.5%/12%/13.5% | 6%/7.5%/9%/10.5%/12%/13.5% | 6%/7.5%/9%/10.5%/12%/13.5% | 4.6%/5.6%/6.6%/7.6%/8.6%/9.6% | 4.2%/5.2%/6.2%/7.2%/8.2%/9.2% |
| 121 | 30/38/46/54/62/70 | 7%/9%/11%/13%/15%/17% | 7%/9%/11%/13%/15%/17% | 7%/9%/11%/13%/15%/17% | 5.4%/6.4%/7.4%/8.4%/9.4%/10.4% | 5.1%/6.1%/7.1%/8.1%/9.1%/10.1% |
| 122 | 35/43/51/59/67/75 | 9%/11.5%/14%/16.5%/19%/21.5% | 9%/11.5%/14%/16.5%/19%/21.5% | 8%/10%/12%/14%/16%/18% | 6.6%/7.6%/8.6%/9.6%/10.6%/11.6% | 6%/7%/8%/9%/10%/11% |
| 123 | 40/48/56/64/72/80 | 10%/12.5%/15%/17.5%/20%/22.5% | 10%/12.5%/15%/17.5%/20%/22.5% | 10%/12.5%/15%/17.5%/20%/22.5% | 7.6%/8.6%/9.6%/10.6%/11.6%/12.6% | 7%/8%/9%/10%/11%/12% |
Defense cycle (families 20-22)#
| Tier | Defence | Element Res | Poison Res | Arcane Res | Shadow Res | Health |
|---|---|---|---|---|---|---|
| 200 | 10/14/18/22/26/30 | 20/24/28/32/36/40 | 20/24/28/32/36/40 | 20/24/28/32/36/40 | 20/24/28/32/36/40 | 35/60/90/125/165/210 |
| 201 | 12/16/20/24/28/32 | 23/27/31/35/39/43 | 23/27/31/35/39/43 | 23/27/31/35/39/43 | 23/27/31/35/39/43 | 50/75/105/140/180/225 |
| 202 | 15/19/23/27/31/35 | 27/31/35/39/43/47 | 27/31/35/39/43/47 | 27/31/35/39/43/47 | 27/31/35/39/43/47 | 75/100/130/165/205/250 |
| 210 | 7/10/13/16/19/22 | 17/20/23/26/29/32 | 17/20/23/26/29/32 | 17/20/23/26/29/32 | 17/20/23/26/29/32 | 20/35/55/80/110/145 |
| 211 | 10/13/16/19/22/25 | 19/22/25/28/31/34 | 19/22/25/28/31/34 | 19/22/25/28/31/34 | 19/22/25/28/31/34 | 30/45/65/90/120/155 |
| 212 | 12/15/18/21/24/27 | 23/26/29/32/35/38 | 23/26/29/32/35/38 | 23/26/29/32/35/38 | 23/26/29/32/35/38 | 40/55/75/100/130/165 |
| 220 | 14/19/24/29/34/39 | 23/27/32/38/45/53 | 23/27/32/38/45/53 | 23/27/32/38/45/53 | 23/27/32/38/45/53 | 70/110/150/190/230/270 |
| 221 | 16/21/26/31/36/41 | 26/31/37/44/52/61 | 26/31/37/44/52/61 | 26/31/37/44/52/61 | 26/31/37/44/52/61 | 90/130/170/210/250/290 |
| 222 | 20/25/30/35/40/45 | 21/26/32/39/47/56 | 21/26/32/39/47/56 | 21/26/32/39/47/56 | 21/26/32/39/47/56 | 110/150/190/230/270/310 |
| 223 | 25/31/37/43/49/55 | 25/34/43/52/61/70 | 25/34/43/52/61/70 | 25/34/43/52/61/70 | 25/34/43/52/61/70 | 130/170/210/250/290/330 |
Endurance cycle (families 30-32)#
| Tier | Stamina Regen | Stamina | Sanity | Crit Rate | Crit Damage |
|---|---|---|---|---|---|
| 300 | 20/28/36/44/52/60 | 35/41/47/53/59/65 | 5/6/7/8/9/10 | 2.5%/3.3%/4.1%/4.9%/5.7%/6.5% | 2.7%/3.7%/4.7%/5.7%/6.7%/7.7% |
| 301 | 30/38/46/54/62/70 | 40/46/52/58/64/70 | 6/7/8/9/10/11 | 3.1%/3.9%/4.7%/5.5%/6.3%/7.1% | 3.7%/4.7%/5.7%/6.7%/7.7%/8.7% |
| 302 | 40/48/56/64/72/80 | 50/56/62/68/74/80 | 7/8/9/10/11/12 | 3.5%/4.3%/5.1%/5.9%/6.7%/7.5% | 4.7%/5.7%/6.7%/7.7%/8.7%/9.7% |
| 310 | 10/16/22/28/34/40 | 20/25/30/35/40/45 | 3/4/5/6/7/8 | 1.8%/2.4%/3%/3.6%/4.2%/4.8% | 2%/2.8%/3.6%/4.4%/5.2%/6% |
| 311 | 20/26/32/38/44/50 | 27/32/37/42/47/52 | 4/5/6/7/8/9 | 2.8%/3.4%/4%/4.6%/5.2%/5.8% | 3%/3.8%/4.6%/5.4%/6.2%/7% |
| 312 | 28/34/40/46/52/58 | 35/40/45/50/55/60 | 5/6/7/8/9/10 | 3.1%/3.7%/4.3%/4.9%/5.5%/6.1% | 3.5%/4.3%/5.1%/5.9%/6.7%/7.5% |
| 320 | 35/45/55/65/75/85 | 40/47/54/61/68/75 | 7/8/9/10/11/12 | 3.6%/4.6%/5.6%/6.6%/7.6%/8.6% | 4.3%/5.3%/6.3%/7.3%/8.3%/9.3% |
| 321 | 45/55/65/75/85/95 | 50/57/64/71/78/85 | 8/9/10/11/12/13 | 4.7%/5.7%/6.7%/7.7%/8.7%/9.7% | 5.2%/6.2%/7.2%/8.2%/9.2%/10.2% |
| 322 | 55/65/75/85/95/105 | 60/67/74/81/88/95 | 9/10/11/12/13/14 | 5.6%/6.6%/7.6%/8.6%/9.6%/10.6% | 6.1%/7.1%/8.1%/9.1%/10.1%/11.1% |
| 323 | 65/75/85/95/105/115 | 65/72/79/86/93/100 | 10/11/12/13/14/15 | 6.6%/7.6%/8.6%/9.6%/10.6%/11.6% | 7.1%/8.1%/9.1%/10.1%/11.1%/12.1% |
Hidden mechanics#
- The tier, not the category, sets the cycle. Families 10-12 are offense, 20-22 defense and 30-32 endurance, so a Scars trophy with a family-21 first property (Double-star Brooch) reforges into defensive stats.
- Broadly, tiers 11x give the lowest values, 10x the middle and 12x the highest (the ranges overlap, so compare the table). Tier 123, 223 and 323 are the best tier of their cycle.
- The sacrifice's level matters about as much as the tier. In tier 100, a +5 sacrifice doubles Atk vs X (5% to 10%) and triples Attack (+15 to +45) compared with a +0 sacrifice; across tiers, a +0 sacrifice gives Attack anywhere from +8 (tier 110) to +40 (tier 123). Since you cannot change a trophy's tier, the sacrifice's level is the only part you control.
- Tiers 101 and 111 step unevenly for Atk vs Humanoid/Beasts/Sendril: tier 101 goes +2.5%, +1.5%, +1.5%, +1.5%, +2.5% (6% to 15.5%) and tier 111 goes +2.5% then +1.5% four times (4.5% to 13%). Every other offense tier uses an even step. The first jump (+0 to +1 sacrifice) is therefore unusually large in these two tiers. The same uneven grades appear in enhancement, for example Crazy Mask's Atk vs Humanoid (see Trophy enhancement#How stat values grow).
- Tier 122 is the only tier where Atk vs Sendril (8% to 18%) differs from Atk vs Humanoid and Atk vs Beasts (9% to 21.5%), most likely a data entry error (Atk vs Sendril rows 12421-12426).
- Health in the defense cycle grows faster than linearly at low tiers (e.g. tier 200: 35/60/90/125/165/210). That makes a +5 sacrifice especially valuable there.
Sources#
gamedata/structdata/exportdata/es_trophyproperty.lua(all 1050 rows: PropertyId, PropertyType, PropertyValue, Forward, Backward);es_trophydata.lua(Property1-4, Type, EmotionType, RandomProperty for every trophy).reference/lua_src/luascript/structdata/fs_trophyitemdata.lua:153-207(RecastSimulate/JumpRecast skip rule; level digit replaced by the sacrifice's level).reference/lua_src/luascript/structdata/ms_trophyproperty.lua:30-62(percent display = value/10 for Crit Rate, Crit Damage and Atk vs X).- Tables generated by
build/wiki/scripts/trophy_reforge/cycles.py,sim.pyandgen_md.py; independently re-checked (all 77 trophy rows and all 170 value cells) bybuild/wiki/scripts/refute_trophy_reforge/check.pyandcheck2.py.
Categories:Trophies