The Boar Man is an elite enemy of Pascal's Wager. Its name is a translation of the internal name 野猪侠 ("boar warrior"); see Enemies. It appears in Ch.5, Ch.6, Ch.7 and Ch.8 and has 8 attack moves (fire damage). In the reference placement (Ch.5 Katib Forest) it has 1779 HP in journey 1 and 5880 HP in journey 4. It attacks from a distance (AI range up to 12 m); it can inflict Burn.
Where it appears#
Each row is one area: level, HP, Physical attack and Physical defence of its placements there (a range when they differ). Reading guide: The Where it appears table.
| Area | Placements | Journey 1 | Journey 2 | Journey 3 | Journey 4 |
|---|---|---|---|---|---|
| Ch.5 Katib Forest | 2 | Lv 10-11, HP 1719-1779, ATK 300-315, DEF 73-78 | Lv 35-37, HP 3442-3592, ATK 625-650, DEF 147-149 | Lv 61-62, HP 5392-5430, ATK 910-920, DEF 171 | Lv 73-74, HP 5842-5880, ATK 1030-1040, DEF 174 |
| Ch.6 Blessedland | 2 | Lv 15, HP 2017, ATK 375, DEF 97 | Lv 46, HP 4267, ATK 760, DEF 157 | Lv 66, HP 5580, ATK 960, DEF 172 | Lv 78, HP 6030, ATK 1080, DEF 176 |
| Ch.7 Underground Caves | 2 | Lv 18, HP 2197, ATK 412, DEF 113 | Lv 50, HP 4567, ATK 800, DEF 161 | Lv 68, HP 5655, ATK 980, DEF 173 | Lv 80, HP 6105, ATK 1100, DEF 176 |
| Ch.8 Colossus Graveyard | 1 | Lv 21, HP 2392, ATK 450, DEF 127 | Lv 45, HP 4192, ATK 750, DEF 156 | Lv 70, HP 5730, ATK 1000, DEF 173 | Lv 90, HP 6480, ATK 1140, DEF 179 |
| Other (story 98) | 1 | Lv 1, HP 1200, ATK 182, DEF 38 | Lv 1, HP 1200, ATK 182, DEF 38 | Lv 1, HP 1200, ATK 182, DEF 38 | Lv 1, HP 1200, ATK 182, DEF 38 |
| Dark Mist scenes (stories 101-105) | 3 | Lv = placement level + Altar Level + 10 | Lv = 1 + Altar Level + 10 | Lv = 1 + Altar Level + 10 | Lv = 1 + Altar Level + 10 |
| Maze floors (stories 401-414) | 20 | see below | see below | see below | see below |
| Dance of the Throne stages (stories 1001-1007) | 10 | - | - | - | - |
Maze scaling#
In Deep into the Dark Mist the level comes from the maze floor, not from the placement (details).
| Maze floor | Level | HP | Physical attack | Physical defence |
|---|---|---|---|---|
| 1 | 1 | 1200 | 182 | 38 |
| 2 | 5 | 1416 | 232 | 51 |
| 3 | 9 | 1659 | 285 | 69 |
| 5 | 16 | 2077 | 387 | 101 |
| 8 | 25 | 2692 | 500 | 138 |
| 10 | 31 | 3142 | 575 | 144 |
| 15 | 46 | 4267 | 760 | 157 |
| 20 | 61 | 5392 | 910 | 171 |
| 25 | 76 | 5955 | 1060 | 175 |
| 27 | 82 | 6180 | 1120 | 177 |
Stats#
Reference placement: story 5, monster 5084 (Ch.5 Katib Forest, the area with the most placements); how to read the table: The Stats section.
| Stat | Journey 1 | Journey 2 | Journey 3 | Journey 4 |
|---|---|---|---|---|
| Level | 11 | 37 | 62 | 74 |
| HP | 1779 | 3592 | 5430 | 5880 |
| Physical attack | 315 | 650 | 920 | 1040 |
| Fire attack | 312 | 637 | 950 | 1100 |
| Physical defence | 78 | 149 | 171 | 174 |
| Fire resist | 130 | 279 | 306 | 310 |
| Poison resist | 130 | 279 | 306 | 310 |
| Arcane resist | 130 | 279 | 306 | 310 |
| Dark resist | 130 | 279 | 306 | 310 |
| Pierce resist | 462 | 937 | 1022 | 1035 |
| Poise | 65 | 65 | 65 | 65 |
| Poise regen (per mille/s) | 40 | 40 | 40 | 40 |
| Resilience | 75 | 75 | 75 | 75 |
| Resilience regen | 30 | 30 | 30 | 30 |
| Crit damage | 239 | 250 | 250 | 250 |
| Stamina | 573 | 777 | 824 | 831 |
| Stamina regen | 670 | 670 | 670 | 670 |
| Rage | 100 | 100 | 100 | 100 |
Senses and rewards#
| Field (StoryMonster) | Value over its chapter placements |
|---|---|
| Sight radius (m) | 8-100 |
| Sight angle (deg) | 48.8-180 |
| Hearing radius (m) | 5-100 |
| Hearing angle (deg) | 180 |
| Lose-target radius (m) | 7-100 |
| Cooperation range (m) | 0-5.9 |
| Sanity damage per full health bar | 0-20 |
| Sanity on kill | 0 |
Attacks#
How to read this table (move names, attack values, Poise and Resilience damage, AI column): The Attacks table.
| Move | Damaging hits | Type | Attack journey 1 | Attack journey 4 | Poise dmg | Resilience dmg | Guard break | Effects | AI use |
|---|---|---|---|---|---|---|---|---|---|
| LLL | 3 | Fire | 432 | 1220 | 51 | 27 | 50-75 | Burn | 45 deg / cd 2 s |
| HHHH | 4 | Fire | 432 | 1220 | 51 | 27 | 50-120 | Burn | 45 deg / cd 2 s |
| LP | 1 | Fire | 432 | 1220 | 51 | 27 | 150 | Burn | 5-12 m / 30 deg / 40% / cd 4 s |
| HP | 3 | Fire | 372 | 1160 | 49 | 25 | 90 | Burn | 30 deg / 30% / cd 4 s |
| SP | 1 | Fire | 432 | 1220 | 51 | 27 | 75 | Burn | 6-12 m / 15 deg / 30% / cd 6 s |
| S | 1 | Fire | 432 | 1220 | 51 | 27 | 75 | Burn | 5-12 m / cd 4 s |
| DP | 1 | Fire | 432 | 1220 | 51 | 27 | 120 | Burn | 65% / cd 4 s |
| LPC | 1 | Fire | 432 | 1220 | 51 | 27 | 150 | Burn | - |
Other numbers from its AI file (combo start windows): Dodge: 5-10 m, 55 deg.
Reaction and utility moves: dodge (#102); threat roar (#106); alert (#109); idle (#110).
Move notes#
- LLL and HHHH: claw combos of three and four hits that apply Burn.
- LP: a long jump attack with guard break 150.
- HP: a three-part tusk attack.
- SP: a volley of bone spikes thrown in an arc; S: a single bone spike.
- DP: a rising leap backwards.
- LPC: the summoned version of the jump attack. It also has a dodge (#102) with an 8 s cooldown in its AI file.
Animation clip names for each move are in reports/bosses_and_enemies.md.
Drops#
Rolls, groups and lists work as described in The Drops section.
| Area | Placements | Rolls (group ids) | First-kill rolls | Rolls only while you are not in a normal sanity state |
|---|---|---|---|---|
| Ch.5 Katib Forest | 1 | 50014, 50096, 50098 | 50016, 50096, 50098 | 50018 |
| Ch.5 Katib Forest | 1 | 50014, 50096, 50098 | 50017, 50096, 50098 | 50018 |
| Ch.6 Blessedland | 2 | 60014, 60096, 60098 | - | 60021 |
| Ch.7 Underground Caves | 2 | 70009, 70096, 70098 | - | 70012 |
| Ch.8 Colossus Graveyard | 1 | - | - | - |
Group Ch.6 #60096, Ch.7 #70096, Ch.5 #50096 (used by 6 placement-rolls)
| Result | Journey 1 | Journey 2 | Journey 3 | Journey 4 |
|---|---|---|---|---|
| Nothing | 65.0% | 65.0% | 65.0% | 65.0% |
| Health Potion | 35.0% x1 | 35.0% x1 | 35.0% x1 | 35.0% x1 |
Group Ch.6 #60014 (used by 2 placement-rolls)
| Result | Journey 1 | Journey 2 | Journey 3 | Journey 4 |
|---|---|---|---|---|
| Nothing | 65.0% | 55.0% | 45.0% | 35.0% |
| Bony Spur | 10.0% x2-3 | 10.0% x2-3 | 10.0% x2-3 | 10.0% x2-3 |
| Horn | 10.0% x1 | 10.0% x1 | 10.0% x1 | 10.0% x1 |
| Strange Gall Bladder | 10.0% x1 | 10.0% x1 | 10.0% x1 | 10.0% x1 |
| Blackwater Rubble | 5.0% x1 | 15.0% x1 | 25.0% x1 | 35.0% x1 |
Group Ch.6 #60098 (used by 2 placement-rolls)
| Result | Journey 1 | Journey 2 | Journey 3 | Journey 4 |
|---|---|---|---|---|
| Bone Fragment | 30.0% x32-40 | 15.0% x36-43 | 15.0% x45-48 | 15.0% x56-58 |
| Big Bone | 70.0% x4-5 | 85.0% x5 | 85.0% x5-6 | 85.0% x7 |
Group Ch.7 #70009 (used by 2 placement-rolls)
| Result | Journey 1 | Journey 2 | Journey 3 | Journey 4 |
|---|---|---|---|---|
| Nothing | 35.0% | 25.0% | 15.0% | 5.0% |
| Bony Spur | 10.0% x2-3 | 10.0% x2-3 | 10.0% x2-3 | 10.0% x2-3 |
| Horn | 10.0% x1 | 10.0% x1 | 10.0% x1 | 10.0% x1 |
| Strange Gall Bladder | 10.0% x1 | 10.0% x1 | 10.0% x1 | 10.0% x1 |
| Active Symbiote | 15.0% x2-3 | 15.0% x2-3 | 15.0% x2-3 | 15.0% x2-3 |
| Active Sendril | 15.0% x2-3 | 15.0% x2-3 | 15.0% x2-3 | 15.0% x2-3 |
| Blackwater Rubble | 5.0% x1 | 15.0% x1 | 25.0% x1 | 35.0% x1 |
Group Ch.7 #70098 (used by 2 placement-rolls)
| Result | Journey 1 | Journey 2 | Journey 3 | Journey 4 |
|---|---|---|---|---|
| Bone Fragment | 30.0% x40-48 | 15.0% x41-47 | 15.0% x49-55 | 15.0% x58-60 |
| Big Bone | 70.0% x5-6 | 85.0% x5-6 | 85.0% x6-7 | 85.0% x7 |
Group Ch.5 #50014 (used by 2 placement-rolls)
| Result | Journey 1 | Journey 2 | Journey 3 | Journey 4 |
|---|---|---|---|---|
| Nothing | 17.0% | 7.0% | 7.0% | 7.0% |
| Bony Spur | 15.0% x2-3 | 15.0% x2-3 | 15.0% x2-3 | 15.0% x2-3 |
| Horn | 15.0% x1 | 15.0% x1 | 15.0% x1 | 15.0% x1 |
| Strange Gall Bladder | 15.0% x1 | 15.0% x1 | 15.0% x1 | 15.0% x1 |
| Active Symbiote | 15.0% x2-3 | 15.0% x2-3 | 10.0% x2-3 | 5.0% x2-3 |
| Active Sendril | 15.0% x2-3 | 15.0% x2-3 | 10.0% x2-3 | 5.0% x2-3 |
| Blackwater Debris | 8.0% x1 | 18.0% x1 | 28.0% x1 | 38.0% x1 |
Group Ch.5 #50098 (used by 2 placement-rolls)
| Result | Journey 1 | Journey 2 | Journey 3 | Journey 4 |
|---|---|---|---|---|
| Bone Fragment | 30.0% x16-24 | 30.0% x30-35 | 15.0% x41-43 | 15.0% x52-54 |
| Big Bone | 70.0% x2-3 | 70.0% x4 | 85.0% x5 | 85.0% x6-7 |
Hidden mechanics#
- Scaling. Level 11 / 37 / 62 / 74 in the reference placement for journeys 1-4 (fixed per placement, rising with each New Game Plus journey); HP goes from 1779 to 5880 (x3.3) and Physical attack from 315 to 1040 by journey 4. Poise and Resilience never scale; the rule is in How enemy stats are built.
- Dark Mist levels. Its 3 placements in the Dark Mist scenes (stories 101-105) take their level from your hero, not from the table (Dark Mist enemies scale with your hero). The table level is 11 in journey 1 and 1 in journeys 2-4, so from journey 2 on the level is your Altar Level + 11.
- Body flags. It cannot be backstabbed (HeroData HitBackstab = 0, see Backstab); it has a large body, so it ignores other hit reactions while Weakened.
- Status effects. Its moves can apply: Burn (see Status effects).
- First-kill drop. 2 placements roll a different drop list the first time they are killed (see Enemies#Drops): quest 53201 (1 placement); quest 53202 (1 placement).
See How to read the enemy pages for what the sections mean and How enemy stats are built for the stat rules.
Sources#
es_storymonster.lua: 41 rows with HeroId 20043 (stories 5, 6, 7, 8, 98, 105, 401, 402, 403, 405, 407, 409, 410, 412 ...);es_storymonsterproperty.luarows for the same story/monster ids;es_herodata.luarow HeroId 20043;es_heropropertydata.luarows HeroId 20043;es_enemyattributedata.lua(attribute point to property curves).- Moves:
es_skilldata.luarows HeroId 20043 (_id 1562-1580); AI tableslogic/ai/behaviour/attack/attack20043.lua; move namesgamedata/playerdefine/hero20043_define.lua. - Shared rules (stat formula, drop roll, Dark Mist level rule, AI senses): see the Sources of Enemies.