Pascal's Wager Wiki

Deep in Heggem a shell sits on the ground and talks. It claims to be a trapped Heggem Disciple who once saw a red-haired Witch meet Lord Ramones. To crack it open the egg wants a Tearstone, a soft ore said to be formed from the statue's tears that melts hard shells.

Walkthrough#

  1. Find the Tear Stone (log 20202). Ask "How can I save you?". The egg sends you to the statue in the mine, which is guarded by strong Marred.
  2. Save the Guy in the Egg (log 20203). Pick up the Tearstone (key item 10002; it is on the ground next to the statue and is not locked behind any flag), return, and choose "Here is the Tearstone you needed", then "Rub it against the shell". The alternative is "Walk away", which leaves the egg shut.

What happens when you rub it#

The shell breaks in a cutscene (movie 1005, "egg shatters") and the creature inside cries that you smell like the Witch. The story script has a kill condition (flag 11002) on monster 1021, which the developers commented as "kill the monster in the egg". So the "guy" cannot actually be saved; the thing that hatches is hostile (inferred from that comment and the creature's line; the log title is simply optimistic). Monster 1021 uses the same model as the Heggem dog (hero 20006, levels 1 / 30 / 60 / 73), which is also the model that replaces the old woman in The Woman Looking for Her Child.

There is no item reward attached to the line; the only payoff is the Witness count (flag 95012) and the story context about the Witch.

Hidden mechanics#

  • The egg model (monster id 1020, model "egg") is hidden by flag 15009, so it disappears once the cutscene has played.
  • No script deletes the Tearstone, so it simply stays in the bag as a key item afterwards (inferred: the data has no delete-item action on this line).
  • The line starts as soon as you hear the egg's first remark (flag 15023), not when you pick the stone up; the stone's location is open from the start.
  • All flags here are saved on quit.

Sources#

  • UIQuest 20201-20203; StoryQuest 15023 (start), 15009 (cutscene 1005 played; "dialog used the stone"), 12002 (Tearstone picked up), 95012 (Witness), 11002 and 13002 (kill the monster in the egg, egg-break cutscene).
  • StoryDialog story 1, ids 11104-11125, 13104-13114; StoryItem 1007; StoryMovie 1005 story 1; ItemData 10002.
  • See Side Quests.
Categories:Quests