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The Little Girl of Adamina is a child who survives alone in the village of Adamina in chapter 2. She asks the Courier to find her mother, who has been taken into the dungeon, and she is the key to getting into the Oracle Site. Her story is one of the 11 Tales of the base game; the quest side is Mother and Daughter. The game data gives her no name, so this article uses her model name.

Where she appears#

The data places the girl in four spots in chapter 2, each turned on and off by quest flags (table StoryMonster, hero 20010):

SpotWhen it is shownWhat she says (summary)
Hiding place (monster 2056)Early in the chapter, until the dungeon rescue quests are doneShe thanks the Courier for driving the monsters off and begs him to save her mother, who was taken to the dungeon. She describes her mother's black robe so the Courier will know her. Her father ran away. After the talk, movie 1005 plays (quest 25017).
Cell (monster 2073)Later in the chapterAt first she is in a cell and asks to be let out. After she is freed she worries about someone called Elmar, explains that her mother has lost her mind, and hands over an item taken from Elmar.
Another spot (monster 2049)After the mother quest line (show flag 25033)Alone and frightened, she cries out for her mother, the Holy Father and Elmar.
Final spot (monster 2048)After the Holy Father is dead and you have rested at an Adamina altar since delivering the puppet (flags 21006 and 24001)She asks whether the Courier found her mother. When told her mother said goodbye, she accepts it and refuses an offer to leave Adamina with the Courier, because she wants to stay and help others like her mother. She gives the Courier a gift.

What she gives and takes#

StepResult
Free her from the cell and talkReceive Oracle Crystal (item 10005). It is the item that lets you enter the Oracle Site in Adamina.
Bring her mother's toyThe Hand-made Puppet (item 10009, the toy horse her mother made) is taken from you when she hears her mother is alive.
Final conversationReceive Adamina's Protection (trophy 60044), and the quest sets the Tale flag.

Adamina's Protection lets you survive one fatal hit after resting at an altar (see Trophy list for the full text). The Tale is recorded by quest 95021 and counts toward the Witness achievement ("Finish all the Tales", needs 11).

Her mother#

The girl's mother is a separate NPC (hero 20016, internal name: shrew, monster 2058) found at the top of Adamina's mountain among five expectant mothers. She calls the Holy Father's bloodline a blessing. She longs for her daughter, so when the Courier says he has seen a girl in a green cloak, she gives him the toy puppet for her. Her second dialog shows the girl begging her to stop, while the mother says the pregnancy is a sacred union and that she will understand when she grows up. Finishing this scene (the labour scene, Mother and Daughter#Hidden mechanics) plays movie 1008 of story 2, removes monster 2055 (quest 25047) and sets the Tale flag. The quest log entries are called "The Puppet" and "Reunion".

Hidden mechanics#

  • The girl has two dialog families: if you reach her before the mother quest line is complete she asks for help; afterwards she says goodbye. Which one is visible is decided only by hidden quest flags, so you can walk past her and talk to her later.
  • Both her final dialog and her mother's labour scene award the same Tale flag (95021), so either route finishes the Tale (it counts once).
  • In Arcade mode (stories 1001-1007) copies exist of the girl's cell and final spots and of her mother (story 1002, monsters 1002048, 1002073, 1002058); the hiding-place version is not copied.
  • A later conversation (dialog 21126) has the girl admit that the Holy Father promised her she would see her mother again if she brought strangers to Adamina. The story notes call the position-triggered movie 1004 of this chapter "the girl's betrayal".

Sources#

  • Table StoryMonster: story 2, monsters 2048, 2049, 2056, 2073 (hero 20010), 2058 (hero 20016); Arcade copies 1002048, 1002058, 1002073.
  • Table StoryDialog: story 2 dialogs 21054-21071, 21124-21135, 21154-21179, 21188-21202, 21219.
  • Table StoryQuest: 25019 (item 60044 x1), 25020 (item 10005 x1), 25028 (removes item 10009), 25041 (item 10009 x1), 95021 (action type 30, achievements 12009), 25017 (movie 1005).
  • Table UIQuest ids 20302 "The Puppet", 20303 "Reunion"; Achievement id 12009.
  • reports/batch5b_investigation.md lines 180 and 217 for the movie notes; the Arcade mode copies follow from controllerstorymode.lua:887-888 (story id minus 1000).
Categories:NPCs