Pascal's Wager Wiki

The achievement screen of Pascal's Wager lists 82 achievements spread over six tabs: the base game, New Journey (new game plus), the Dark Mist maze, the Tides of Oblivion DLC, the Obsession Challenge and the Arcade mode, Dance of the Throne. Most are plain boss kills, but a large group are counters that the game tracks silently, and a handful have conditions that differ from what the English text suggests. Seven of the Arcade achievements also hand Elena permanent talents (see the Elena section below).

Overview#

Tab (UI label)Tab idAchievementsContent
Pascal's Wager143 (42 + the platinum)Base story: bosses, systems, collections
New Journey25Second and later journeys (New Game Plus)
Deep into the Dark Mist35The maze, see Deep into the Dark Mist
The Tides of Oblivion410DLC with Jerold, see Tides of Oblivion
Obsession Challenge54Boss rush, see Obsession Challenge
Dance of the Throne615Arcade mode with Elena, see Arcade mode

Each achievement has a tier shown as a colored frame: Bronze (level 1) 52, Silver (level 2) 20, Gold (level 3) 9 and Platinum (level 4) 1. Tiers carry no extra reward in the game's data; the only gameplay rewards are the Elena talents below.

Achievement list#

Columns: Max is the internal counter target (1 for plain events). Min. difficulty shows the data field leastUnlockDiff: "Normal only" means the achievement can not be earned on Casual (see Hidden mechanics below). Shown before unlock is the isAlwaysOpen flag; when it is "no", the screen displays "???" for the name and goal until the achievement is done. Goals are summarized, the in-game text is longer.

Pascal's Wager#

IdNameTierGoal (summary)MaxMin. difficultyShown before unlockTracking
12014Pascal's WagerPlatinumGet all 'Pascal's Wager' Trophies42Casual+yesGranted automatically when 42 base-game achievements (ids below 20000) are in the finished list.
10001Crazy PrologueBronzeDefeat the Maddened Ascetic1Normal onlyno (???)Quest-type: fires when quest Q11003 completes.
10002Father and DaughterBronzeDefeat the Holy Father1Normal onlyno (???)Quest-type: fires when quest Q21006 completes.
10003Wedding under the MoonBronzeDefeat the Jenny of Exilium1Normal onlyno (???)Quest-type: fires when quest Q31002 completes.
10004The banality of evilBronzeDefeat Fused Sprenger1Normal onlyno (???)Quest-type: fires when quest Q51001 completes.
10005DeicideBronzeDefeat the Edith1Normal onlyno (???)Quest-type: fires when quest Q41001 completes.
10006The ApostasyBronzeDefeat Proxy Higgins1Normal onlyno (???)Quest-type: fires when quest Q61001 completes.
10007The CultistsBronzeDefeat the Usurper1Normal onlyno (???)Quest-type: fires when quest Q71001 completes.
10008My loveBronzeDefeat The First Messenger1Normal onlyno (???)Quest-type: fires when quest Q81001 completes.
10009ChivalryBronzeDefeat Rosen Cavalier Patrick1Normal onlyno (???)Quest-type: fires when quest Q31004 completes.
10011Death KnellBronzeDefeat Frollo1Normal onlyno (???)Quest-type: fires when quest Q41003 completes.
10016Escape from MadnessBronzeDefeat the mad Demiurges in Divine Courtroom1Normal onlyno (???)Quest-type: fires when quest Q41007 completes.
10012Demiurge's DestructionBronzeDefeat Elena1Normal onlyno (???)Quest-type: fires when quest Q61004 completes.
10019PersistentGoldAchieve the desired ending through perseverance1Casual+no (???)Quest-type: fires when quest Q85018 completes.
10020TranscendentGoldDoubt breeds true Sanity1Casual+no (???)Quest-type: fires when quest Q85019 completes.
12013ChallengeGoldCompelete the game with Altar Level 11Normal onlyyesChecked when the game is finished: Terrence is still level 1 (Altar Level 1).
12002Hide and SeekSilverFind all Siflers14Casual+yesCounter of 14: one point per Sifler quest, Q-ids listed in Collectibles.
12003WisdomSilverFind all Documents86Casual+yesCounter of 86: one point per document-pickup quest.
12004NaturalistSilverSatisfied all Heggies35Casual+yesCounter of 35: one point per Heggie satisfied (quest of the Heggie).
12005Heavy ArmedSilverAcquire the Dazzling Melos Bottle1Casual+no (???)Receive the Dazzling Melos Bottle (trophy 60075, from quest 55069 in chapter 5).
12006AlchemistSilverGet all Alchemy formulas17Casual+yesCounter of 17, but 18 quests feed it (Q12014 plus Q22405-Q22421): any 17 are enough.
12007GrandmasterSilverInset 5 Immundus Diamonds5Casual+yesCounts Immundus Diamonds (item 50004) spent on talents.
12008Dark Mist LordSilverExplore all Lost Valley5Casual+yesOne point per distinct Lost Valley (stories 101-105) entered.
12009WitnessSilverFinish all the Tales11Casual+yesCounter of 11: the side-quest completion quests Q95011-Q95071.
12010CrazySilverAccumulate 5 hours of Abnormal1Casual+yesTotal time spent in Abnormal or Lunatic state exceeds 18,000 s (5 h), across all heroes.
12011The TruthSilverKill all Strong Obsessions during Lunatic1Normal onlyyesChecked when the game is finished (quest 88888): no final boss was killed outside Lunatic during that journey.
12012Whisper of the HeartSilverComplete all companion' contracts in a new game round3Casual+yesCounter of 3: companion contracts Q75049 (Benita), Q75054 (Norwood), Q75059 (Viola).
12001IngenuitySilverAcquire 3 Trophies with +5 quality3Casual+yesA trophy raised to the maximum strength level (+5, internal level 6). Three needed.
11010AsceticSilverGet killed for 50 times50Casual+yesOne point per party defeat (HostPlayerDead).
10013Blood TiesBronzeComplete Viola's story1Casual+no (???)Quest-type: fires when quest Q75059 completes.
10014Hand in CoffinBronzeComplete Norwood's story1Casual+no (???)Quest-type: fires when quest Q75054 completes.
10015RedemptionBronzeComplete Benita's story1Casual+no (???)Quest-type: fires when quest Q75049 completes.
10017War and DestinyBronzeComplete the quests of Rosen Cavalier Patrick, Vincent and Eleanor3Casual+no (???)Counter of 3: side quests Q95031, Q95042, Q95061 (the same quests also feed Witness).
10010VictoryBronzeBlessed by Benita1Casual+yesFirst successful Blessing exchange (ExchangeCtrl).
11001Loss of SanityBronzeHave a mental Lunatic1Casual+yesFirst time the party enters the Lunatic state.
11002BeginnerBronzeInset an immundus1Casual+yesFirst time talent points are spent (any Immundus stone).
11003Dark Mist TravelerBronzeExplore the Lost Valley1Casual+yesFirst time the party enters a Lost Valley.
11004Alchemy ApprenticeBronzeUse the Altar for Alchemy1Casual+yesFirst alchemy craft of any kind.
11005NightmareBronzeDefeat a Strong Obsession during Lunatic1Normal onlyyesKill a final boss that was upgraded by Lunatic (grade above its threshold), or the last boss of the base game (8001) or of the Tides DLC (9078).
11006DruggistBronzeMake 80 potions80Casual+yesCounts the number of consumables crafted (batch size counts).
11007Merchant in the WarBronzeMake 30 Weapon items30Casual+yesCounts the number of throwable/attack items crafted.
11008BlacksmithBronzeAcquire 20 Trophy items20Casual+yesCounts the number of trophies crafted.
11009IllusionBronzeAcquire 1000 anthozoan bones1000Casual+yesCounts every Anthozoan Bones (item 40011) added to the bag, however obtained.

New Journey#

IdNameTierGoal (summary)MaxMin. difficultyShown before unlockTracking
20005Legendary CourierGoldComplete the 4th Journey or above without using the Egg of the Bearer1Normal onlyyesFinishing a game on journey 4 or later with no Egg of the Bearer used in that journey.
20001New JourneyBronzeStart the second Journey1Casual+yesStart journey 2 (the restart routine, or an old save with loop above 1).
20003Great MasterSilverAcquire 6 Trophies with +5 quality3Casual+yesCounter of 3 that only starts after Ingenuity is complete: the 4th, 5th and 6th +5 trophies.
20004Super HumanSilverActivate all the Talents at the highest level1Casual+yesEvery talent of every base hero at max level (IsAllTalentMax).
20002ImperishableSilverAcquire Imperishable Melos Bottle1Casual+yesReceive the Imperishable Melos Bottle (trophy 60080, quest 55087 in chapter 5).

Deep into the Dark Mist#

IdNameTierGoal (summary)MaxMin. difficultyShown before unlockTracking
30001Dark Mist LordGoldDefeat the powerful Obsession at the end of the Dark Mist1Normal onlyyesQuest-type: fires when quest Q4991005 completes.
30002Dark Mist WardenSilverDefeat all the Terror Obsessions in the Dark Mist Cave1Normal onlyyesQuest-type: fires when quest Q4991004 completes.
30003Dark Mist VoyagerBronzeDefeat all the Terror Obsessions in the Dark Mist Depths1Normal onlyyesQuest-type: fires when quest Q4991003 completes.
30004Dark Mist ExplorerBronzeDefeat all the Terror Obsessions in the Dark Mist Interior1Normal onlyyesQuest-type: fires when quest Q4991002 completes.
30005Dark Mist DrifterBronzeDefeat all the Terror Obsessions in the Dark Mist Border1Normal onlyyesQuest-type: fires when quest Q4991001 completes.

The Tides of Oblivion#

IdNameTierGoal (summary)MaxMin. difficultyShown before unlockTracking
40001The Hero Who Went AstrayGoldDefeat Duke Handel1Normal onlyno (???)Quest-type: fires when quest Q99103 completes.
40002Puppet of HatredSilverDefeat Guderian the Guardian1Normal onlyno (???)Quest-type: fires when quest Q99101 completes.
40003Beg, Borrow or StealBronzeDefeat the Treasure Thieves1Normal onlyno (???)Quest-type: fires when quest Q99104 completes.
40004Pieces of Old DaysBronzeDiscover the ancient memories buried deep in Ichthyosauria28Normal onlyno (???)
40005A Lad from the DepthBronzeFind the fate of Bravo's soul1Normal onlyno (???)Quest-type: fires when quest Q95229 completes.
40006The River Shall FlowBronzeBreach the Wall of Silence and make Soul River flow again1Normal onlyno (???)Quest-type: fires when quest Q93008 completes.
40007The AnswerBronzeFind the answer you've been seeking at the end of the journey.1Normal onlyno (???)Quest-type: fires when quest Q85025 completes.
40008The Foreign SwordsmanBronzeActivate every max talent of Jerold1Normal onlyno (???)All talents of Jerold at max level.
40009Trading Without BordersBronzeFind all the Siflers in Ichthyosauria4Casual+yes
40010Dominator's RevelryBronzeIngratiate yourself with the Heggie of Ichthyosauria and obtain the key to the doors of the treasury5Casual+yes

Obsession Challenge#

IdNameTierGoal (summary)MaxMin. difficultyShown before unlockTracking
50001UntouchableGoldIn any mode of Obsession Challenge, defeat all the Obsessed Ones in the main story without getting injured.1Casual+yesEvery non-DLC boss has a 'perfect' (no damage) record in at least one of the 5 challenge levels.
50002The Obsessed OneBronzeIn the Standard Mode of Obsession Challenge, defeat all the Obsessed Ones in the main story.1Casual+yesEvery non-DLC boss has a time record at challenge level 5 (Custom).
50003Eternal ColossusBronzeIn the Custom Mode under Colossus Difficulty of Obsession Challenge, defeat all the Obsessed Ones in the main story.1Casual+yesEvery non-DLC boss has a time record at challenge level 4 (Very Hard).
50004For TeresaBronzeIn Obsession Challenge, defeat the First Messenger using any role but Terrence.1Casual+no (???)Kill boss 10006 (First Messenger) in the Obsession Challenge with any hero except Terrence.

Dance of the Throne#

IdNameTierGoal (summary)MaxMin. difficultyShown before unlockTracking
60001LegacyGoldFind and defeat all the Obsessed Ones from the Nightmare in Dance of the Throne.7Casual+no (???)Counter of 7: each of the 7 listed Obsessed Ones killed once (ArcadeMonsterList).
60004Endless NightmareSilverUse Elena to clear Dance of the Throne on Hard Difficulty.1Normal onlyyesA final-stage record at difficulty level 3 made by hero 10007 (Elena).
60003First AwakeningBronzeClear Dance of the Throne for the first time.1Casual+yesAny saved Dance of the Throne record that reaches the final stage entry 10080.
60002Demiurge DancerSilverActivate all of Elena's talents in Dance of the Throne.1Casual+yesAll Elena talents (except the Sanity ones) at max level while in Arcade mode.
60012Empress of the Eternal NightGoldObtain an overall S rank for Dance of the Throne in Hard Difficulty.1Normal onlyyesOverall rank S on the result screen at Hard (pattern 3): average stage grade of 4.0, S on all 8 stages.
60005Shadow MoonBronzeDefeat the Obsessed One of Heggem1Casual+no (???)Quest-type: fires when quest Q10014901 completes.
60006Path of SufferingBronzeDefeat the Obsessed One of Adamina1Casual+no (???)Quest-type: fires when quest Q10024901 completes.
60007FleetingBronzeDefeat the Obsessed One of Exilium1Casual+no (???)Quest-type: fires when quest Q10034901 completes.
60008Eternal WarBronzeDefeat the Obsessed One of Katib1Casual+no (???)Quest-type: fires when quest Q10054901 completes.
60009Demiurge's WishBronzeDefeat the Obsessed One of Edith1Casual+no (???)Quest-type: fires when quest Q10044901 completes.
60010FinaleBronzeDefeat the Obsessed One of Blessedland1Casual+no (???)Quest-type: fires when quest Q10064901 completes.
60011Path of TruthBronzeDefeat the Obsessed One of Karst Cave1Casual+no (???)Quest-type: fires when quest Q10074901 completes.
60013Return to SenderBronzeDeflect 10 ranged attacks in 10 seconds.1Casual+no (???)10 projectile parries inside a window of 10 s (Hero10007 only).
60014Deadly EleganceBronzeUse Sword Dance - Lone Shadow to dodge 3 incoming attacks while attacking.1Casual+no (???)Three Beat Back procs during the Sword Dance Lone Shadow skills (Hero10007 only).
60015Lost in a DreamBronzeObtain the mysterious item in Blessedland.1Casual+yesQuest-type: fires when quest Q10062310 completes.

Elena talent unlocks#

In Dance of the Throne, killing each of the seven "Obsessed Ones" gives Elena one extra talent and the matching achievement (Shadow Moon to Path of Truth, 60005 to 60011). The talent belongs to the achievement: the data field Achievement on the talent row links them, and the stage monster row carries the talent id in TalentAdd. The stages, opponents, talent ids (17401 to 17407) and effects are in the table at Arcade mode#Elena's talents in the mode.

How it works:

  • When Elena (hero 10007) kills one of these bosses during a run, the talent is added to her immediately and the achievement is granted at once (ControllerStoryMode:AddTalent).
  • At the start of a stage-select stage, InitArcadeHeroTalent goes through Elena's talents and gives her every one whose achievement is already finished (controllerstorymode.lua:1510-1512; the call is not made in a full playthrough). So the unlocks are permanent for the account, not for a single run.
  • In the talent screen, these seven talents are shown without the grey frame in Arcade mode even if the normal prerequisites are missing (PlayerInfoCtrl).
  • The data values are 300 for both Max Health talents, 150 or 200 for the three stamina-chain talents and 200 or 300 for the two Max Stamina talents. The talent screen divides property bonuses by 1000 when it previews them, so 300 on Max Health reads as +30 percent (inferred from the preview code, the in-game description only says "increases"). For the stamina-chain talents the unit is not shown anywhere I could find.
  • One more Arcade achievement is tied to a pickup rather than a kill: Lost in a Dream (60015) is granted by quest 10062310 ("pick up an item" in stage 1006, Blessedland).

Hidden mechanics#

Two layers of tracking. Each save keeps counters (achievementList) and an "already counted" id list per counter (achievementStatisticsList). When a counter reaches its Max, the achievement id is pushed to the account-wide finished list, which the platform layer uploads (the whole list, comma separated) every time something new is added. Counters are stored in the save, the finished list is shared by all saves.

Counters survive new journeys. Starting a new journey (FS_SaveStory:Restart) does not clear the counters or the "already counted" lists. Everything with a Max above 1 keeps accumulating across journeys of the same save. Because the dedup lists persist too, Whisper of the Heart ("in a new game round") can be completed with one companion contract in each of three different journeys; the text suggests a single round, the code does not enforce it (inferred from the absence of any reset).

The achievement screen does not show progress. The progress text of every row is hard-set to "1"; the counters are never read by the screen.

Difficulty gate. RecordAchievement discards the event when the achievement's leastUnlockDiff is higher than the current difficulty. Difficulty ids are Casual 1, Normal 2, Expert 3, and SetDifficulty clamps anything above Normal down to Normal. 31 achievements are flagged Normal-only: the 12 story-boss ones (Crazy Prologue to Escape from Madness), Nightmare, The Truth, Challenge, Legendary Courier, all 5 Dark Mist ones, 8 of the 10 Tides ones (all except Trading Without Borders and Dominator's Revelry) and the two Dance of the Throne ones Endless Nightmare and Empress of the Eternal Night. In practice this means the DLC document hunt (Pieces of Old Days, 28 documents) does not count on Casual. Achievements the game awards by calling the account list directly skip the check: 60002, 60003, 60004, 60012, 60013, 60014, 50001 to 50004 and the Elena talent grant. So Endless Nightmare and Empress of the Eternal Night are flagged Normal-only in the data but nothing in the call path blocks them on Casual (inferred from the call path).

Mode gate. In the Obsession Challenge (time-challenge mode) RecordAchievement always returns without doing anything, so no story achievement can be earned there. In Arcade mode it only accepts ids from 60000 to 70000. Achievements 50001 to 50004 and the Elena skill ones bypass the gate because they call the account list directly.

Platinum rule. Pascal's Wager (12014) needs 42 finished achievements with id below 20000, which is every other achievement in the first tab. It is awarded by two redundant checks (per-save counter and global count). Achievements from the other five tabs never count towards it.

Strong Obsession staging. "Defeat a Strong Obsession" and "Kill all Strong Obsessions" refer to final bosses whose grade was raised by Lunatic. When a final boss (not a maze boss) dies, the game checks grade > grade threshold. If so, Nightmare (11005) is granted. If not, a per-journey flag is set and The Truth (12011) is no longer possible for that journey. The same flag is reset at the start of each journey. The last base boss (8001) and the last Tides boss (9078) count as Lunatic kills automatically, so they never set the flag. Note that The Truth is checked when you finish the game (quest 88888), together with Challenge and Legendary Courier.

Challenge is checked at the end. Challenge (12013) is evaluated only at the end of a run: Terrence's level must still be 1. Gaining a level then losing it by any means is irrelevant; the check is a plain level test at that moment.

Legendary Courier. At the end of a run the game requires journey number at least 4 (BattleData.GameLoopMax) and that the Egg of the Bearer (item 10018) was not used in that journey. The "used the egg" flag is reset to false at the start of each journey, so only the current journey counts, not the earlier ones. The flag is set only while the journey counter is exactly 4, so from journey 5 on the egg is no longer tracked (New Game Plus#hm-legendary-courier-has-a-loophole-legendary-courier-needs).

Ingenuity and Great Master. The two +5 trophy achievements are staged: each time a trophy reaches the maximum strength level (internal level 6) the game first tries to bump Great Master if Ingenuity is already complete, then adds one to Ingenuity. So Ingenuity takes the first three +5 trophies and Great Master the next three, which is why its description says 6 while the data Max is 3.

Alchemist needs 17 of 18. The data lists 18 formula quests (Q12014 and Q22405 to Q22421) but the counter stops at 17, so one formula can be skipped.

Crafting counters count batch size. Druggist, Merchant in the War and Blacksmith add the quantity you craft in one confirmation, not one per craft. Despite the label "Acquire 20 Trophy items", Blacksmith counts trophies crafted at the altar, not trophies picked up. Likewise "Make 30 Weapon items" counts items of the Attack main type (the throwables). Illusion counts every Anthozoan Bones added to the bag by any source, so quest rewards and drops count; spending them later does not reduce the total.

Beginner and Grandmaster use the word "Immundus" for talent stones. Beginner triggers the first time any talent is raised. Grandmaster adds the number of Immundus Diamonds (item 50004) consumed.

Obsession Challenge naming. The constants behind 50002 and 50003 are called "killAllBossInCustomMode" and "killAllBossInNormalModeVeryHard". The code checks time records at challenge level 5 (Custom) for The Obsessed One and level 4 (Very Hard) for Eternal Colossus, which matches the English text if "Standard Mode" is the given-character mode and "Colossus" is the Very Hard level (inferred). Untouchable (50001) accepts a no-damage record at any of the five levels.

Dance of the Throne checks. Return to Sender needs 10 parried projectiles inside a 10 second window (it compares each new parry to the one made 9 parries earlier). Deadly Elegance counts three Beat Back events while using the two Lone Shadow skills; the counter is kept on the hero object, so it is not guaranteed to survive a scene reload (inferred). Empress of the Eternal Night needs an average stage grade of 4.0 (S counts 4, A 3, B 2, C 1, over the 8 stages) at the Hard pattern.

Casual players. On Casual you can still earn everything that is not flagged above, including the base-game collection counters (Siflers, documents, Heggies), the crafting counters and the Ichthyosauria Sifler and Heggie ones. The platinum is not reachable on Casual because Crazy Prologue and 14 other base-game achievements are inside its 42 (inferred from the gate).

Trivia#

  • The platinum's internal Chinese title reads as "Pascal's Pact" rather than "Wager".
  • Two achievements are called Dark Mist Lord: 12008 (Silver, all five Lost Valleys, see Collectibles) and 30001 (Gold, the final boss of the maze).
  • The game text spells the boss name "Rosen Cavailer Patrick" in achievements 10009 and 10017; this page uses the corrected spelling.
  • Icons: the 82 icons are numbered by Icon, not by id; Dominator's Revelry (40010) uses icon 40011.

Sources#

  • reference/lua_src/luascript/structdata/fs_achievement.lua:1-125 (finished list, platinum check at lines 75-102)
  • structdata/fs_savestory.lua:3557-3594 (per-save counters), 120-122, 985-1005 (storage), 1252-1321 (Restart, does not reset counters), 3483-3490 (SetKillBossNotInSan)
  • structdata/ms_achievement.lua:9-72 (id constants and thresholds: BeforeSecondTime 20000, InSanDuration 18000, bottle ids, boss ids, ArcadeMonsterList)
  • controller/controllerstorymode.lua:6290-6312 (RecordAchievement gates), 1510-1512 (InitArcadeHeroTalent only in stage select), structdata/fs_savestory.lua:1993-1997 (SetHadNoobItem only when the counter equals 4), 8862-8874 and 9312-9318 (quest-driven), 9431-9442 (OnCompleteOneGame), 1717, 1722-1737, 1862, 3365-3380, 5517-5534, 5587-5589, 3505-3516
  • controller/controllermain.lua:2132-2140 (Lost Valley entry)
  • ui/controller/playerinfoctrl.lua:4851, 4894-4927, 7451-7458, 7515-7519; ui/controller/exchangectrl.lua:460; ui/controller/mainmenuctrl.lua:8734, 9100-9162; ui/controller/achievementctrl.lua:10-22, 262-285
  • logic/player/hero10007.lua:140-160, 560-590; logic/playervalue/animalbase_value.lua:588-625; structdata/fs_arcade.lua:698-716; structdata/fs_challenge.lua:569-613; structdata/fs_userdata.lua:109-121
  • logic/battle/battledata.lua:18-22, 45, 123-132; structdata/ms_itemdata.lua:110-112, 156; sdk/sdkhelper.lua:1191-1210; structdata/ls_achievement.lua:55-82
  • Tables: es_achievement.lua (82 rows, Achievement kit table), es_herotalent.lua ids 205-211, es_storymonster.lua rows 2231, 2291, 2358, 2405, 2623, 2695, 2727 (TalentAdd), es_storyquest.lua (Achievement and type-30 action columns), es_trophydata.lua items 60075 and 60080, es_itemdata.lua items 10018, 40011, 50001-50005