Not to be confused with the Nobleman.
The Noblewoman is a regular enemy of Pascal's Wager. Its name is a translation of the internal name 女贵族 ("female noble"); see Enemies. It appears in Ch.3, Ch.4 and Ch.6 and has 8 attack moves (arcane/physical damage). In the reference placement (Ch.6 Blessedland) it has 759 HP in journey 1 and 2382 HP in journey 4. It attacks from a distance (AI range up to 20 m); it can inflict Stun (Bell Ringer) 2; it has unblockable attacks.
Where it appears#
Each row is one area: level, HP, Physical attack and Physical defence of its placements there (a range when they differ). Reading guide: The Where it appears table.
| Area | Placements | Journey 1 | Journey 2 | Journey 3 | Journey 4 |
|---|---|---|---|---|---|
| Ch.3 Exilium | 2 | Lv 8, HP 590, ATK 186, DEF 69 | Lv 33, HP 1257, ATK 450, DEF 146 | Lv 59, HP 2037, ATK 688, DEF 170 | Lv 72, HP 2292, ATK 792, DEF 174 |
| Ch.4 Edith | 4 | Lv 13, HP 711, ATK 240, DEF 92 | Lv 42, HP 1527, ATK 540, DEF 154 | Lv 64, HP 2172, ATK 728, DEF 172 | Lv 76, HP 2352, ATK 824, DEF 175 |
| Ch.6 Blessedland | 5 | Lv 15, HP 759, ATK 264, DEF 101 | Lv 46, HP 1647, ATK 580, DEF 158 | Lv 66, HP 2202, ATK 744, DEF 173 | Lv 78, HP 2382, ATK 840, DEF 176 |
| Dark Mist scenes (stories 101-105) | 8 | Lv = placement level + Altar Level + 10 | Lv = 1 + Altar Level + 10 | Lv = 1 + Altar Level + 10 | Lv = 1 + Altar Level + 10 |
| Maze floors (stories 401-414) | 32 | see below | see below | see below | see below |
| Dance of the Throne stages (stories 1001-1007) | 22 | - | - | - | - |
Maze scaling#
In Deep into the Dark Mist the level comes from the maze floor, not from the placement (details).
| Maze floor | Level | HP | Physical attack | Physical defence |
|---|---|---|---|---|
| 1 | 6 | 543 | 166 | 59 |
| 2 | 10 | 639 | 206 | 78 |
| 3 | 14 | 735 | 252 | 97 |
| 5 | 21 | 903 | 330 | 132 |
| 8 | 30 | 1167 | 420 | 144 |
| 10 | 36 | 1347 | 480 | 149 |
| 15 | 51 | 1797 | 624 | 162 |
| 20 | 66 | 2202 | 744 | 173 |
| 25 | 81 | 2427 | 864 | 177 |
| 27 | 87 | 2517 | 912 | 179 |
Stats#
Reference placement: story 6, monster 6018 (Ch.6 Blessedland, the area with the most placements); how to read the table: The Stats section.
| Stat | Journey 1 | Journey 2 | Journey 3 | Journey 4 |
|---|---|---|---|---|
| Level | 15 | 46 | 66 | 78 |
| HP | 759 | 1647 | 2202 | 2382 |
| Physical attack | 264 | 580 | 744 | 840 |
| Arcane attack | 260 | 570 | 770 | 890 |
| Physical defence | 101 | 158 | 173 | 176 |
| Fire resist | 101 | 175 | 184 | 187 |
| Poison resist | 101 | 175 | 184 | 187 |
| Arcane resist | 101 | 175 | 184 | 187 |
| Dark resist | 101 | 175 | 184 | 187 |
| Pierce resist | 582 | 977 | 1027 | 1040 |
| Poise | 10 | 10 | 10 | 10 |
| Poise regen (per mille/s) | 50 | 50 | 50 | 50 |
| Resilience | 70 | 70 | 70 | 70 |
| Resilience regen | 40 | 40 | 40 | 40 |
| Crit damage | 242 | 250 | 250 | 250 |
| Stamina | 625 | 807 | 827 | 834 |
| Stamina regen | 670 | 670 | 670 | 670 |
| Rage | 100 | 100 | 100 | 100 |
Senses and rewards#
| Field (StoryMonster) | Value over its chapter placements |
|---|---|
| Sight radius (m) | 10-24.7 |
| Sight angle (deg) | 36.4-64.3 |
| Hearing radius (m) | 5-22.3 |
| Hearing angle (deg) | 180 |
| Lose-target radius (m) | 7-20 |
| Cooperation range (m) | 0-8.3 |
| Sanity damage per full health bar | 5-20 |
| Sanity on kill | 0 |
Attacks#
How to read this table (move names, attack values, Poise and Resilience damage, AI column): The Attacks table.
| Move | Damaging hits | Type | Attack journey 1 | Attack journey 4 | Poise dmg | Resilience dmg | Guard break | Effects | AI use |
|---|---|---|---|---|---|---|---|---|---|
| L1 | 1 | Arcane | 370 | 1000 | 51 | 27 | 50 | Stun (Bell Ringer) 2, phase 1 | 1.5-20 m / 60 deg / cd 1.5 s |
| H1 | 1 | Arcane | 370 | 1000 | 51 | 27 | 50 | Stun (Bell Ringer) 2, phase 1 | 90 deg / 30% / cd 1 s |
| DD1 | 2 | Physical | 374 | 950 | 51 | 27 | 50-150 | phase 1 | 45 deg |
| O1 | 1 | Physical | 374 | 950 | 51 | 27 | 50 | phase 1, armour 100 | cd 5 s |
| L2 | 1 | Arcane | 370 | 1000 | 51 | 27 | 50 | Stun (Bell Ringer) 2, phase 2 | 1.5-20 m / 60 deg / cd 2.5 s |
| H2 | 1 | Arcane | 370 | 1000 | 51 | 27 | 50 | Stun (Bell Ringer) 2, phase 2 | 90 deg / cd 1 s |
| DD2 | 4 | Arcane/Physical | 370-374 | 950-1000 | 51 | 27 | 50 | phase 2, armour 9999 (effectively unbreakable) | 4-8 m / 45 deg / 35% / cd 6 s |
| O2 | 1 | Arcane | 480 | 1110 | 51 | 27 | unblockable | phase 2, armour 100 | 4-20 m / 45 deg / 30% / cd 6 s |
Reaction and utility moves: threat roar (#106); alert (#109); idle (#110); spawn animation 1 (#114).
Drops#
Rolls, groups and lists work as described in The Drops section.
| Area | Placements | Rolls (group ids) | First-kill rolls | Rolls only while you are not in a normal sanity state |
|---|---|---|---|---|
| Ch.3 Exilium | 1 | 30005, 30098 | - | 30094 |
| Ch.3 Exilium | 1 | 30005, 30098, 30096 | - | 30094 |
| Ch.4 Edith | 4 | 40003, 40096, 40098 | - | 40012 |
| Ch.6 Blessedland | 5 | 60008, 60096, 60098 | - | 60021 |
Group Ch.6 #60096, Ch.4 #40096 (used by 9 placement-rolls)
| Result | Journey 1 | Journey 2 | Journey 3 | Journey 4 |
|---|---|---|---|---|
| Nothing | 65.0% | 65.0% | 65.0% | 65.0% |
| Health Potion | 35.0% x1 | 35.0% x1 | 35.0% x1 | 35.0% x1 |
Group Ch.6 #60008 (used by 5 placement-rolls)
| Result | Journey 1 | Journey 2 | Journey 3 | Journey 4 |
|---|---|---|---|---|
| Nothing | 23.5% | 23.5% | 23.5% | 23.5% |
| Broken Mirror | 13.0% x1 | 13.0% x1 | 13.0% x1 | 13.0% x1 |
| Glass Ball | 13.0% x1-2 | 13.0% x1-2 | 13.0% x1-2 | 13.0% x1-2 |
| Bone Chip | 17.4% x2-3 | 17.4% x2-3 | 17.4% x2-3 | 17.4% x2-3 |
| Raw Stone | 11.3% x1 | 11.3% x1 | 11.3% x1 | 11.3% x1 |
| Demiurge's Will | 8.7% x1 | 8.7% x1 | 8.7% x1 | 8.7% x1 |
| The Guilt Mirrior | 13.0% x1 | 13.0% x1 | 13.0% x1 | 13.0% x1 |
Group Ch.6 #60098 (used by 5 placement-rolls)
| Result | Journey 1 | Journey 2 | Journey 3 | Journey 4 |
|---|---|---|---|---|
| Bone Fragment | 30.0% x32-40 | 15.0% x36-43 | 15.0% x45-48 | 15.0% x56-58 |
| Big Bone | 70.0% x4-5 | 85.0% x5 | 85.0% x5-6 | 85.0% x7 |
Group Ch.4 #40003 (used by 4 placement-rolls)
| Result | Journey 1 | Journey 2 | Journey 3 | Journey 4 |
|---|---|---|---|---|
| Nothing | 21.0% | 21.0% | 21.0% | 21.0% |
| Broken Mirror | 15.0% x1 | 15.0% x1 | 15.0% x1 | 15.0% x1 |
| Glass Ball | 15.0% x1-2 | 15.0% x1-2 | 15.0% x1-2 | 15.0% x1-2 |
| Bone Chip | 15.0% x2-3 | 15.0% x2-3 | 15.0% x2-3 | 15.0% x2-3 |
| Raw Stone | 9.0% x1 | 9.0% x1 | 9.0% x1 | 9.0% x1 |
| Demiurge's Will | 10.0% x1 | 10.0% x1 | 10.0% x1 | 10.0% x1 |
| The Guilt Mirrior | 15.0% x1 | 15.0% x1 | 15.0% x1 | 15.0% x1 |
Group Ch.4 #40098 (used by 4 placement-rolls)
| Result | Journey 1 | Journey 2 | Journey 3 | Journey 4 |
|---|---|---|---|---|
| Bone Fragment | 30.0% x24-32 | 15.0% x32-37 | 15.0% x43-45 | 15.0% x54-56 |
| Big Bone | 70.0% x3-4 | 85.0% x4 | 85.0% x5-6 | 85.0% x6-7 |
Group Ch.3 #30005 (used by 2 placement-rolls)
| Result | Journey 1 | Journey 2 | Journey 3 | Journey 4 |
|---|---|---|---|---|
| Nothing | 43.0% | 43.0% | 43.0% | 43.0% |
| Broken Mirror | 15.0% x1 | 15.0% x1 | 15.0% x1 | 15.0% x1 |
| Bone Chip | 15.0% x2-3 | 15.0% x2-3 | 15.0% x2-3 | 15.0% x2-3 |
| Raw Stone | 10.0% x1 | 10.0% x1 | 10.0% x1 | 10.0% x1 |
| Demiurge's Will | 2.0% x1 | 2.0% x1 | 2.0% x1 | 2.0% x1 |
| The Guilt Mirrior | 15.0% x1 | 15.0% x1 | 15.0% x1 | 15.0% x1 |
Group Ch.3 #30098 (used by 2 placement-rolls)
| Result | Journey 1 | Journey 2 | Journey 3 | Journey 4 |
|---|---|---|---|---|
| Bone Fragment | 30.0% x15-17 | 30.0% x28-33 | 15.0% x39-42 | 15.0% x50-52 |
| Big Bone | 70.0% x2 | 70.0% x4 | 85.0% x5 | 85.0% x6 |
Group Ch.3 #30096 (used by 1 placement-rolls)
| Result | Journey 1 | Journey 2 | Journey 3 | Journey 4 |
|---|---|---|---|---|
| Nothing | 65.0% | 65.0% | 65.0% | 65.0% |
| Health Potion | 35.0% x1 | 35.0% x2-3 | 35.0% x1 | 35.0% x1 |
Hidden mechanics#
- Scaling. Level 15 / 46 / 66 / 78 in the reference placement for journeys 1-4 (fixed per placement, rising with each New Game Plus journey); HP goes from 759 to 2382 (x3.1) and Physical attack from 264 to 840 by journey 4. Poise and Resilience never scale; the rule is in How enemy stats are built.
- Dark Mist levels. Its 8 placements in the Dark Mist scenes (stories 101-105) take their level from your hero, not from the table (Dark Mist enemies scale with your hero). The table level is 4-13 in journey 1 and 1 in journeys 2-4, so from journey 2 on the level is your Altar Level + 11.
- Unblockable moves. O2 have Guard Break 999. An ordinary guard cannot hold against it: the hit lands as a normal hit and the defender's poise drops to 0, unless the guard value itself is higher (see Guarding#How a blocked hit is resolved).
- Status effects. Its moves can apply: Stun (Bell Ringer) 2 (see Status effects).
See How to read the enemy pages for what the sections mean and How enemy stats are built for the stat rules.
Sources#
es_storymonster.lua: 73 rows with HeroId 20025 (stories 3, 4, 6, 102, 103, 104, 105, 401, 402, 404, 405, 406, 408, 409 ...);es_storymonsterproperty.luarows for the same story/monster ids;es_herodata.luarow HeroId 20025;es_heropropertydata.luarows HeroId 20025;es_enemyattributedata.lua(attribute point to property curves).- Moves:
es_skilldata.luarows HeroId 20025 (_id 1183-1199); AI tableslogic/ai/behaviour/attack/attack20025.lua; move namesgamedata/playerdefine/hero20025_define.lua. - Shared rules (stat formula, drop roll, Dark Mist level rule, AI senses): see the Sources of Enemies.