Pascal's Wager Wiki

Materials are the parts you pick up from the Marred and the land, and turn into trophies, elixirs and throwables at an Altar. The game files them under two item classes: Material (main type 7) for monster parts, herbs and relics, and Stone (main type 8) for four kinds of alchemical stone. Everything stacks to 99. The recipes and the Altar screen are described in Alchemy; this page covers the ingredients.

The three part types#

Type idName used hereTypical role
701Trophy materialthe main part of a trophy recipe: claws, skulls, relics
706Other materialthe second part of a trophy recipe, or a throwable or elixir ingredient
702Elixir materialherbs, spores, fungi (a few are also used in trophy recipes, for example Distorting Vine in Wither)

The types are menu categories more than rules. Each trophy recipe in FormulaData takes exactly one Raw Stone plus the part slots, for example Sinister Claw = 1 Miner's Claw + 1 Broken Arrow + 1 Raw Stone. Many recipes are gated by a story quest (ShowQuestId), so a formula appears only once you have reached the matching part of the story.

Stones (main type 8)#

StoneIdTypeUseSources
Raw Stone800018011 per trophy recipe32 drop groups across all chapters; 14 / 19 / 20 / 20 ground pickups per journey; Adamina and Exilium shops (three rows of 1 in stock) at 55 / 80 / 120 / 180 Bone Fragments; Ichthyosauria shops (four rows of 3) at 80 / 100 / 120 / 140
Active Sendril80011802elixir recipes (1 to 3 each)22 drop groups; 6 / 9 / 11 / 11 pickups; unlimited at the general shop for 3 / 5 / 8 / 12 Bone Fragments
Active Symbiote80012802upgraded elixirs (Potion of Wealth, Elixir of Energy, Elixir of Recovery, Elixir of Epiphany, Petrification Powder)16 drop groups from chapter 3 on, best table share 30%; 20 / 28 / 30 / 33 pickups; unlimited at the general shop for 25 / 35 / 50 / 75
Blackwater Debris80021803trophy enhancement +0 to +2drops in chapters 3, 4, 5 and 9; 30 / 33 / 26 / 15 pickups; shops at 125 / 185 / 275 / 405 Bone Fragments
Blackwater Rubble80022803enhancement +2 to +4drops in chapters 4, 6, 7 and 9; 15 / 17 / 24 / 34 pickups holding 17 / 20 / 27 / 38 stones; shops at 25 / 35 / 45-50 / 65-75 Big Bones
Blackwater Crystal80023803enhancement +4 to +5one 100% drop group in Karst Cave; 4 pickups; Karst Cave and Ichthyosauria shops at 40 / 60 / 90 / 135 Big Bones
Fusion Stone (levels 4, 5)80024, 80025803nonenone (unused)
Whet Stone (levels 1 to 5)80031-80035804nonenone (unused)

Pickup counts are per New Game Plus journey (journey 1 to journey 4, see New Game Plus). Blackwater stones pay for Trophy enhancement, which lists the exact cost per step. The stone chosen is tied to the trophy's current level L: a stone of level ceil(L/2), one at odd levels and two at even levels (MS_ItemData.GetAlchemyStoneId). That is why Fusion Stones (levels 4 and 5) never appear. Whet Stones were meant for recasting, but the lookup for recast returns no stone at all, so no Whet Stone is ever demanded (see Trophy reforging).

Trophy materials (type 701)#

MaterialIdSells forWhere to find itUsed to make
Miner's Claw700013Drops: Heggem, Katib (best roll 50%)Sinister Claw
Miner's Shell700023Drops: Heggem, Katib (best roll 50%)Defiled Shell; Powder of Defence
Predator's Skull700033Drops: Heggem, Adamina, Blessedland, Karst Cave (best roll 50%)Skull of Delirium
Predator's Spine700043Drops: Heggem, Adamina, Blessedland, Karst Cave (best roll 50%)Disc of Blights
Ascetic's Whip70005not soldDrops: Heggem (best roll 100%); Quest rewardDiscipline
Rusty Chain-Hook700065Drops: Adamina, Blessedland, Karst Cave (best roll 100%)The Soul-Eroding Chain
Bone Chip700074Drops: Adamina, Exilium, Edith, Blessedland, Karst Cave (best roll 100%); Shop: AdaminaBone Necklace x3; Elixir of Inertia
Tattered Puppet70008not soldDrops: Adamina (best roll 100%)Mother's Love
Virgo's Whip70009not soldPickup: AdaminaFather's Love
Warm Flesh70016not soldDrops: Adamina (best roll 100%); Pickup: AdaminaFather's Love
A Broken Tooth700224Drops: Exilium, Edith, Katib, Ichthyosauria (best roll 18%); Pickup: ExiliumToxic Fang x3; Antitoxin Potion
Broken Lance700235Drops: Exilium, Katib, Blessedland (best roll 20%); Pickup: ExiliumWither
Rusty Armor700245Drops: Exilium, Katib, Blessedland (best roll 20%)Power of the Church
Broken Mirror700256Drops: Exilium, Edith, Blessedland (best roll 15%)Dreamland
Patrick's Ring70026not soldPickup: ExiliumOath
Jenny's Ring70030not soldPickup: ExiliumOath
Broken Poleaxes700328Drops: Exilium, Katib, Blessedland (best roll 15%); Pickup: ExiliumThe Withered
Gleaming Deer Antlers700335Drops: Katib (best roll 10%); Pickup: KatibCrystal Antler; Dimming Elixir
Church Knight's Badge700345Drops: Katib, Blessedland, Karst Cave (best roll 15%); Pickup: KatibLost Badge
Drake's sand glass70035not soldPickup: KatibEternity
Minion Mask700366Drops: Edith, Blessedland (best roll 15%)Crazy Mask
Reaper700376Drops: Edith, Blessedland (best roll 20%); Pickup: EdithSavage Reaper
Extinct Torch700427Drops: Katib, Blessedland, Karst Cave (best roll 15%)Ambition
Empty Smoking Pot700436Drops: Edith, Blessedland (best roll 16%); Pickup: EdithFlame of Vengance; Blinding Smoke
Fragment of the Creed700448Drops: Katib, Blessedland, Karst Cave (best roll 15%); Shop: Blessedland, EdithFlame of Vengance; Ambition; Anti-Sendril Elixir
Broken Sand Glass70063not soldPickup: KatibBroken Eternity
Contaminated Silver Nail7006710Drops: Ichthyosauria (best roll 20%); Pickup: IchthyosauriaSlumber Vessel
Shrivelled Sea Spider7006810Drops: Ichthyosauria (best roll 20%); Pickup: IchthyosauriaHalo Pendant
Broken Carapace700705Drops: Ichthyosauria (best roll 33%); Pickup: IchthyosauriaCocoon of Deceit
Broken Blessed Tome70071not soldPickup: IchthyosauriaSeal of the Pious
Lizard of the Deep Sea70073not soldPickup: IchthyosauriaStrong Spirit Casket

Other materials (type 706)#

MaterialIdSells forWhere to find itUsed to make
Broken Arrow700102Drops: Heggem, Exilium, Katib, Blessedland (best roll 15%); Pickup: Exilium; Shop: HeggemSinister Claw; Toxic Fang x2; Crystal Antler x2
Broken Rod700112Drops: Heggem, Katib (best roll 8%); Shop: HeggemDefiled Shell
Broken Bone Spur700122Drops: Heggem, Katib (best roll 8%); Shop: HeggemSkull of Delirium; Disc of Blights
Worn Ring70013not soldPickup: HeggemDiscipline
Swaddling Clothes Fragments700144Drops: Adamina, Edith (best roll 100%); Pickup: Adamina; Shop: AdaminaThe Soul-Eroding Chain x2; Bone Necklace
Bloody Bandage700154Drops: Adamina, Edith (best roll 11%); Shop: AdaminaMother's Love
Broken Shield700285Drops: Exilium, Katib, Blessedland (best roll 15%); Pickup: Exilium; Shop: ExiliumPower of the Church
Contaminated Deer Blood700385Drops: Katib (best roll 10%); Shop: KatibLost Badge; Elixir of Stamina
Air-dried Skeleton70039not soldPickup: KatibEternity; Broken Eternity
Noble Hat700406Drops: Edith, Blessedland (best roll 15%)Crazy Mask
Glass Ball700495Drops: Edith, Blessedland (best roll 15%); Shop: specialDimming Elixir
Bony Spur700508Drops: Edith, Katib, Blessedland, Karst Cave (best roll 15%)Fully-hilted Bone Sword x2; Poison Awl
Horn700518Drops: Edith, Katib, Blessedland, Karst Cave (best roll 15%)Glory
Worn Hilt700523Drops: Exilium, Katib, Blessedland (best roll 15%); Shop: ExiliumHalf-hilted Bone Sword; Fully-hilted Bone Sword
Small Bony Spur700533Drops: Exilium, Edith, Katib, Ichthyosauria (best roll 18%)Half-hilted Bone Sword x2; Brute Force
Rusted Horseshoe700544Drops: Katib, Blessedland, Karst Cave (best roll 15%); Shop: KatibGlory
Colossus Core70055not soldDrops: Edith (best roll 100%); Pickup: EdithPale Egg; Scarlet Egg
Bloodstained Vizard70056not soldDrops: Edith (best roll 100%); Pickup: EdithScarlet Egg
Pure White Amulet70057not soldPickup: EdithPale Egg
Sanctus Bell70058not soldDrops: Blessedland (best roll 100%); Pickup: BlessedlandTristram's Residue; Basilisk's Epiphany
Eucharist70059not soldDrops: Blessedland (best roll 100%); Pickup: BlessedlandTristram's Lie; Basilisk's Protection
Cruets70060not soldDrops: Blessedland (best roll 100%); Pickup: BlessedlandTristram's Roil; Basilisk's Nirvana
Bloodstained Tristram70061not soldQuest rewardTristram's Residue; Tristram's Lie; Tristram's Roil
Bloodstained Basilisk70062not soldQuest rewardBasilisk's Epiphany; Basilisk's Protection; Basilisk's Nirvana
Nitrate Powder700645none foundFireworks Barrel x2
Sea Barnacle700655Drops: Ichthyosauria (best roll 8%); Pickup: IchthyosauriaSoul River Water
Bygone Shadow700667Drops: Ichthyosauria (best roll 33%); Pickup: IchthyosauriaSlumber Vessel x2; Halo Pendant x2; Strong Spirit Casket x5; Soul River Water
Moist Sludge700695Drops: Ichthyosauria (best roll 30%); Pickup: IchthyosauriaCocoon of Deceit
Saint's Broken Spear70072not soldnone found(none)
Sea Monster's Scales70074not soldQuest rewardSeal of the Pious

Elixir materials (type 702)#

MaterialIdSells forWhere to find itUsed to make
Mature Spore700172Drops: Heggem, Edith, Karst Cave (best roll 50%); Pickup: Heggem, Adamina, Exilium; Shop: specialElixir of Stamina; Potion of Wealth; Elixir of Health
Ruptured Tail700183Drops: Heggem, Adamina, Exilium, Edith, Katib, Blessedland, Karst Cave, Ichthyosauria (best roll 100%)Elixir of Health
Tender Fungus700193Drops: Karst Cave (best roll 5%); Pickup: Karst CaveElixir of Energy; Elixir of Recovery
Heggem Mushroom700202Drops: Heggem (best roll 50%); Pickup: Heggem; Shop: specialPowder of Defence
Adamina Herbs700211Drops: Adamina, Edith (best roll 11%); Pickup: Adamina; Shop: specialElixir of Inertia x2; Elixir of Hallucination x2
Distorting Vine700273Drops: Exilium, Katib, Blessedland (best roll 15%); Pickup: Exilium; Shop: specialWither x5; The Withered; Antitoxin Potion
Trippy Flower700294Drops: Exilium, Katib, Blessedland (best roll 20%); Pickup: Exilium; Shop: specialDreamland x5; Brute Force
Edith Moss700415Drops: Edith, Blessedland (best roll 20%); Pickup: Edith; Shop: specialSavage Reaper x3; Elixir of Epiphany
Eroded Rock700476Pickup: Edith, Katib, Blessedland, Karst Cave; Shop: specialPetrification Powder; Stun Crystal
Twilight Weed700487Pickup: Blessedland, Karst Cave; Shop: specialAnti-Sendril Elixir

How to read the tables. "Sells for" is the Bone Fragment value when you sell to a merchant ("not sold" means the price is -1). "Best roll" is the largest share that this item has in any single drop table in those chapters, measured from the table weights; it is not your chance per kill (see Hidden mechanics). "Shop: special" is the general shop in the Carriage (merchant 99601, see Carriage supplies), which has unlimited stock of Heggem Mushroom, Mature Spore, Adamina Herbs, Distorting Vine, Trippy Flower, Eroded Rock, Glass Ball, Edith Moss, Twilight Weed, Active Sendril and Active Symbiote, with prices that step up each journey (Heggem Mushroom and Mature Spore 8 / 12 / 18 / 27). Product names are trophies or elixirs; see Trophy list and Consumables.

Other material-class items#

ItemIdTypeNotes
Formula scrolls79001-79021 (20 items)709Used to learn elixir and throwable recipes. Some are sold (25 to 75 Bone Fragments at chapter shops), some are story rewards. See Alchemy.
Documents71001-71118 (115 items)710Collectible notes that cannot be sold. See Documents.
Dream Chest78001-78005711Sealed trophy chest, see Dream Chest.
Time-reduction items72001-72004712Hidden Arcade-mode items that cut 30 / 60 / 90 / 120 from your run clock (internal Chinese names). Stones are swapped for them in Arcade mode, see Immundus.

Hidden mechanics#

  • Drops are weighted rolls, and an enemy rolls several times. An enemy's DropId is a list such as "10001;10014;10020"; each id is a separate drop group, rolled independently, and an item's chance is its weight divided by the group's total. The full rule is in Drops and loot#How a group is rolled.
  • Full healing charges make materials more likely. Entries that give health-potion charges (item type 201) are removed from the roll while your potion stock is full, so each material's share goes up. Spend a charge, then farm. The skip rule, including the type 202 oddity, is in Drops and loot#How a group is rolled.
  • First kill is special. If an enemy has a first-kill list, it replaces the normal list for the first kill only, so boss and mini-boss parts (Ascetic's Whip, Colossus Core, Sanctus Bell, Eucharist, Cruets and others) show as a 100% roll. See Drops and loot#First-kill drops.
  • A second set of drops appears when you are unsteady. In a non-normal sanity state (Abnormal or Lunatic), enemies also roll their SanDropId lists (Drops and loot#Sanity drops, Sanity, Lunatic state).
  • Lucky Madness talent. Talent 405 adds 5 (level 1) or 10 (level 2) to the weight of drop rows of the item types it covers, at any sanity (the text says Abnormal state only; the code doesn't check): Terrence 701 and 706, Viola 801 and 803, Benita 802 and 702, Norwood and Jerold 601 to 603 (the trophy types, although Jerold's own text says "combat items"). In a table where the item's weight is 15 of 100, +5 lifts its share from 15% to about 20%. (ItemProbAdd, Type 43, see Talents.)
  • New Game Plus shifts the weights. Drop rows have four columns, one for each journey (capped at 4). In the ordinary drop tables Blackwater Debris has a weight of 5 to 10 in journey 1 and up to 34 to 38 in journey 4 (its boss-style groups stay at 5 to 10 or 100). Heggem's Chipped Immundus rises from 20% to 50%. Most trophy and elixir material weights do not change.
  • Shops mark parts up heavily. The Heggem merchant (Chapter merchants#Stock list 1042) sells Broken Arrow, Broken Rod and Broken Bone Spur (3 of each) at 15 / 25 / 35 / 50 Bone Fragments per journey, but a merchant buys them for 2. Do not sell parts you will need.
  • Orphan and unobtainable items. Nitrate Powder (70064), needed twice for the Fireworks Barrel, has no drop, pickup, shop or quest source in the data (inferred: obtained another way, or cut). Saint's Broken Spear (70072) has no recipe and duplicates the key item of the same name. Ids 70031, 70045 and 70046 are empty placeholders (named "none" in the data). Fusion Stones and Whet Stones are unused. Bloodstained Tristram and Bloodstained Basilisk come only from quests 65029 and 65030; Sea Monster's Scales from quest 99111; Ascetic's Whip from the Adamina quests 25083, 25084 and 29009.
  • No dedication value. Only the four bone items turn into experience at an Altar; parts, herbs and stones never do. See Currencies.

Sources#

  • ES_StoryItem ItemId_1..4 = 80022: pickup spots 15 / 17 / 24 / 34 and the sum of Num_1..4 = 17 / 20 / 27 / 38 stones for journeys 1 to 4 (recounted in the cross-fix pass).
  • ES_ItemData rows with MainType 7 and 8; type constants luascript/structdata/ms_itemdata.lua:5-47; stone selection :313-331, call ui/controller/playerinfoctrl.lua:8837-8844.
  • ES_FormulaData (60 rows; FormulaId is the product id; Item1-3, Num1-3).
  • Drop code: controller/controllerstorymode.lua:3393-3460 (monster death), :5136-5160, :5251-5283, :5355-5417 (GetStoryDropItem); healing-charge check structdata/fs_herodata.lua:167-198.
  • ES_ItemDropData columns ItemId_n, Prob_n, Num1_n, Num2_n, ProbAdd1_n, ProbAdd2_n (one set per journey), loaded in structdata/ms_storyitemdrop.lua.
  • ES_StoryItem (pickups), ES_TransactionData (shops), ES_StoryQuest ActionType 2 (quest rewards), ES_HeroTalent ids 11403, 12403, 13403, 14403, 15403.
  • Sell rules ui/controller/exchangectrl.lua:728-760,862-905.
  • Re-verified by build/wiki/scripts/verify_items_b/v17.py (recipes and sell prices), v28.py (drop chapters, best rolls, pickups, shop presence for all 71 rows) and v29.py (stone group counts).
Categories:Items and shops