Pascal's Wager Wiki

12 pages in this category.

  • Church of the BlessedlandThe ruling church of Solas: its Pillars, its leader Proxy, its sub-orders, its Divine Sword and its secrets about Katib and the Colossal Grave.
  • ColossiThe giant, light-bearing beings that Solas's Disciples live beside, one by one: what each Colossus is, what became of it, and what the game says about the Colossal Grave.
  • CouriersThe Church's disposable explorers of the Dark Mist: their duty, equipment, banishment, famous members and the Ascetic branch.
  • DemiurgesThe exiled priests and scholars of the Blessedland who live in Edith: their fall, their leaders Vaillant and Elena, the white-dust ritual, and the conflicting accounts of why they were banished.
  • DocumentsAll 114 readable notes, letters and diaries in the game, grouped by region, with a short gist of each and how the Documents log works.
  • EndingsThe three endings of Pascal's Wager (Drink, Refuse and the DLC true ending), exactly which flags unlock each one, what follows the credits and which achievements they award.
  • FactionsThe churches, orders, tribes and sects of Solas: the Church of the Blessedland and its sub-orders, the Demiurges, the Marcions, the Couriers, and the Disciple tribes, with what each wants and where the game's texts show it.
  • LoreHub for the world, story and factions of Pascal's Wager: the land of Solas, the Dark Mist, the Colossi, the main plot chapter by chapter, and where the game hides its story texts.
  • MarcionsThe people of Katib who believed in a cycle of past, present and future lives: their prophecy stones, rituals, curses, destruction by the Church, and the few who remain.
  • Seals of YekubThe three legendary Seals of Yekub: what the game says they do, who holds them, how the Church tried to open one, how the Scarlet Meteor relates to them, and the final Seal of the DLC true ending.
  • The Dark Mist and SendrilsWhat the Dark Mist and the Sendrils are in the world of Solas, how the game's own texts describe them, and how they turn into mechanics (Sanity, Marred, mist lamps, Spectre Mushrooms).
  • TimelinesThe history of Solas pieced together from the game's documents, dialog and quest log, from the Marcions and the Seals of Yekub to the events of the campaign, plus how the game's own cutscene Timeline data is organised.