12 pages in this category.
- AltarsEverything an altar does: saving, respawn point, Recovery (rest), Dedication, crafting, attribute points and talents, plus the details the game never states.
- AttributesThe six attribute scores every hero levels up, the hidden seventh one, and the exact curves and per-hero weights that turn attribute points into Health, Attack, Defence and the rest.
- Benita talent treeAll 35 nodes of Benita's talent tree with prerequisites, stone costs, real effect numbers and hidden mechanics.
- Character statsGlossary of all 42 hero properties (Attack, Crit, Health, Stamina, Poise, resistances, shields and more): what each one does in the combat formulas, its unit, and its starting value for each hero.
- DedicationThe altar action that turns bone items into Altar Level: experience per bone, the exact cost of every level, hold-to-repeat speeds that depend on frame rate, and the level-up that hits every hero at once.
- Elena talent treeAll 38 talent nodes of Elena, the Arcade-mode hero, including the seven achievement-unlocked bonuses.
- Jerold talent treeAll 36 talent nodes of Jerold, including the Sea Tooth Bone costs and hidden Rage numbers.
- LevelingHow Altar Level works: the experience curve to level 99, bones as experience, the death penalty and what the game never tells you.
- Norwood talent treeAll 34 talent nodes of Norwood, the stones they cost and the hidden numbers behind them.
- TalentsHow the talent system works: four pages per hero, Immundus stones, prerequisites, altars and every effect type.
- Terrence talent treeAll 34 nodes of Terrence's talent tree with prerequisites, stone costs, real effect numbers and hidden mechanics.
- Viola talent treeAll 34 nodes of Viola's talent tree with prerequisites, stone costs, real effect numbers and hidden mechanics.